STARTING OUT W/PROGRAM.LOGIC...-TEXT
5th Edition
ISBN: 2810022369454
Author: GADDIS
Publisher: PEARSON
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Textbook Question
Chapter 11.1, Problem 11.2CP
The items displayed in a menu are often preceded by a number, letter, or other character. What is the purpose of this character?
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3. Problem Description: Define the Circle2D class that contains:
Two double data fields named x and y that specify the center of the circle with get
methods.
• A data field radius with a get method.
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A no-arg constructor that creates a default circle with (0, 0) for (x, y) and 1 for radius.
•
A constructor that creates a circle with the specified x, y, and radius.
•
A method getArea() that returns the area of the circle.
•
A method getPerimeter() that returns the perimeter of the circle.
•
•
•
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A method contains(Circle2D circle) that returns true if the specified circle is inside this
circle. See Figure (b).
A method overlaps (Circle2D circle) that returns true if the specified circle overlaps with this
circle. See the figure below.
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(a)
(b)
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Figure (a) A point is inside the circle. (b) A circle is inside another circle.
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Chapter 11 Solutions
STARTING OUT W/PROGRAM.LOGIC...-TEXT
Ch. 11.1 - What is a menu-driven program?Ch. 11.1 - The items displayed in a menu are often preceded...Ch. 11.1 - What type of structure do you use in a program to...Ch. 11.3 - Explain why most menu-driven programs use a loop...Ch. 11.3 - If a program uses a loop to display a menu...Ch. 11.4 - Prob. 11.6CPCh. 11.4 - Prob. 11.7CPCh. 11.4 - When a program has a lot of items for the user to...Ch. 11 - Prob. 1MCCh. 11 - Prob. 2MC
Ch. 11 - If a menu-driven program uses a loop to redisplay...Ch. 11 - A program that uses a multiple-level menu displays...Ch. 11 - Prob. 5MCCh. 11 - When the user selects an operation from a...Ch. 11 - When the user selects an operation from a(n)...Ch. 11 - Prob. 1TFCh. 11 - It is not usually necessary to validate the user's...Ch. 11 - In most cases, a menu-driven program should be...Ch. 11 - If a menu-driven program does not use a loop to...Ch. 11 - In a single-level menu, the user might see a...Ch. 11 - What type of structure do you use in a program to...Ch. 11 - What ways for validating a users menu selection...Ch. 11 - How can you design a menu-driven program so that...Ch. 11 - When a program has a lot of items for the user to...Ch. 11 - Prob. 1AWCh. 11 - Design a case structure that can be used with the...Ch. 11 - Put the algorithms that you designed for questions...Ch. 11 - Look for ways to modularize the algorithm that you...Ch. 11 - Language Translator Design a program that displays...Ch. 11 - Prob. 2PECh. 11 - Prob. 3PECh. 11 - Astronomy Helper Create an application that...Ch. 11 - Golf Score Modification In Programming Exercise 6...Ch. 11 - Phone Book Program Design a program that you can...Ch. 11 - Prob. 7PE
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