STARTING OUT W/PROGRAM.LOGIC...-TEXT
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ISBN: 2810022369454
Author: GADDIS
Publisher: PEARSON
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Textbook Question
Chapter 11, Problem 5PE
Golf Score Modification
In
- (1) A program that reads each player’s name and golf score as keyboard input, and then saves these as records in a file named golf.dat.
- (2) A program that reads the records from the golf.dat file and displays them. Consolidate these programs into a single program that presents a menu, allowing the user to select the operation he or she wants to perform.
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a) first player is the minimizing player. What move should be chosen?b) What nodes would not need to be examined using the alpha-beta pruning procedure?
Consider the problem of finding a path in the grid shown below from the position S to theposition G. The agent can move on the grid horizontally and vertically, one square at atime (each step has a cost of one). No step may be made into a forbidden crossed area. Inthe case of ties, break it using up, left, right, and down.(a) Draw the search tree in a greedy search. Manhattan distance should be used as theheuristic function. That is, h(n) for any node n is the Manhattan distance from nto G. The Manhattan distance between two points is the distance in the x-directionplus the distance in the y-direction. It corresponds to the distance traveled along citystreets arranged in a grid. For example, the Manhattan distance between G and S is4. What is the path that is found by the greedy search?(b) Draw the search tree in an A∗search. Manhattan distance should be used as the
Chapter 11 Solutions
STARTING OUT W/PROGRAM.LOGIC...-TEXT
Ch. 11.1 - What is a menu-driven program?Ch. 11.1 - The items displayed in a menu are often preceded...Ch. 11.1 - What type of structure do you use in a program to...Ch. 11.3 - Explain why most menu-driven programs use a loop...Ch. 11.3 - If a program uses a loop to display a menu...Ch. 11.4 - Prob. 11.6CPCh. 11.4 - Prob. 11.7CPCh. 11.4 - When a program has a lot of items for the user to...Ch. 11 - Prob. 1MCCh. 11 - Prob. 2MC
Ch. 11 - If a menu-driven program uses a loop to redisplay...Ch. 11 - A program that uses a multiple-level menu displays...Ch. 11 - Prob. 5MCCh. 11 - When the user selects an operation from a...Ch. 11 - When the user selects an operation from a(n)...Ch. 11 - Prob. 1TFCh. 11 - It is not usually necessary to validate the user's...Ch. 11 - In most cases, a menu-driven program should be...Ch. 11 - If a menu-driven program does not use a loop to...Ch. 11 - In a single-level menu, the user might see a...Ch. 11 - What type of structure do you use in a program to...Ch. 11 - What ways for validating a users menu selection...Ch. 11 - How can you design a menu-driven program so that...Ch. 11 - When a program has a lot of items for the user to...Ch. 11 - Prob. 1AWCh. 11 - Design a case structure that can be used with the...Ch. 11 - Put the algorithms that you designed for questions...Ch. 11 - Look for ways to modularize the algorithm that you...Ch. 11 - Language Translator Design a program that displays...Ch. 11 - Prob. 2PECh. 11 - Prob. 3PECh. 11 - Astronomy Helper Create an application that...Ch. 11 - Golf Score Modification In Programming Exercise 6...Ch. 11 - Phone Book Program Design a program that you can...Ch. 11 - Prob. 7PE
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