Concept explainers
TeamLeader Class
In a particular factory, a team leader is an hourly paid production worker that leads a small team. In addition to hourly pay, team leaders earn a fixed monthly bonus. Team leaders are required to attend a minimum number of hours of training per year. Design a TeamLeader class that extends the ProductionWorker class you designed in
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- arrow_back Starting Out With Visual C# (5th Edition) 5th Edition Chapter 11, Problem 1PP arrow_back_ios PREVIOUS NEXT arrow_forward_ios Question share_out_linedSHARE SOLUTION Chapter 11, Problem 1PP Program Plan Intro Employee and ProductionWorker Classes Program plan: Design the form: Place a three text boxes control on the form, and change its name and properties to get the employee name, number, and hourly pay rate from the user. Place a four label boxes control on the form, and change its name and properties. Place a two radio buttons control on the form, and change its name and properties. Place a one group box control on the form, and change its name and properties. Place a command button on the form, and change its name and properties to retrieve the object properties and then display the values into label box. In code window, write the code: Program.cs: Include the required libraries. Define the namespace “Program11_1”. Define a class “Program”. Define a constructor for the…arrow_forwardCruise Recreational Activities Example Recreational activities include things like aerobics, shuffle board, and swimming. Each activity is identified by an activity code and includes other information such as description. Classes are offered for each activity. A class is uniquely identified by a combination of the activity code and the day/time at which it is held. It is assumed that a specific class will never be offered for the same activity at the same day and time, although it could be offered on a different day and/or time. Other information about a class includes the enrollment limit and the current enrollment count. A class will never include more than one activity. A passenger can sign up for a class as long as there is sufficient room in the class. Passengers are identified by a unique passenger number. Other information stored about passengers includes name, address, and age. Passengers have no limit on the number and type of classes they can sign up for. When they…arrow_forwardFocus on classes, objects, methods and good programming style Your task is to create a BankAccount class. Class name BankAccount Attributes _balance float _pin integer Methods init () get_pin() check pin () deposit () withdraw () get_balance () The bank account will be protected by a 4-digit pin number (i.e. between 1000 and 9999). The pin should be generated randomly when the account object is created. The initial balance should be 0. get_pin () should return the pin. check_pin (pin) should check the argument against the saved pin and return True if it matches, False if it does not. deposit (amount) should receive the amount as the argument, add the amount to the account and return the new balance. withraw (amount) should check if the amount can be withdrawn (not more than is in the account), If so, remove the argument amount from the account and return the new balance if the transaction was successful. Return False if it was not. get_balance () should return the current balance.…arrow_forward
- Defining Classes Write and document the definition for the Product class. Each Product object has three instance variables: description, productNumber and price. The class has one constructor that takes three parameters in the order productNumber, description and price. The class has one accessor method named getCost(int qty) which returns the price for qty items of the Product. The class has two mutator methods—setPrice() and setDescription()—that modify the corresponding instance variables. The class has a toString() method that returns the Product as a String in the form: 34567: Small Toaster, $ 17.95. Note: use concatenation to construct the returned string. Do not use the String.format() method to format the returned value.arrow_forwardDesign a class named Pet, which should have the following fields: • name. The name field holds the name of a pet. • animal. The animal field holds the type of animal that a pet is. Example values are “Dog”, “Cat”, and “Bird”. • age. The age field holds the pet’s age. The Pet class should also have the following methods: • setName. The setName method stores a value in the name field. • setAnimal. The setAnimal method stores a value in the animal field. • setAge. The setAge method stores a value in the age field. • getName. The getName method returns the value of the name field. • getAnimal. The getAnimal method returns the value of the animal field. • getAge. The getAge method returns the value of the age field. Write the Java code for the Pet class and demonstrate it.arrow_forwardTemp Class - Create Temp class whos job is to hold a temp in degrees F and gives methods to get the temp in F, Celsius, and Kelvin. The class should follow the instance variable (field): ftemp (double type that holds F temp)Follow these methods with the class.. Constructor --Will accept Fahrenheit temperature as a double to store it in the ftemp field. setFahrenheit - The setFahrenheit method accepts a Ftemperature as a doubleto stores it in the ftemp field. getFahrenheit - Returns the value of the ftemp field, as a Fahrenheit temperature (no conversion required). getCelsius - Returns the value of the ftemp field converted to Celsius. [C e l s i u s = ( 5.0 / 9.0 ) × ( F a h r e n h e i t − 32 )] getKelvin - Returns the value of the ftemp field converted to Kelvin. [K e l v i n = ( ( 5.0 / 9.0 ) × ( F a h r e n h e i t − 32 ) ) + 273] Exemplify the temp class by writing a (test) program that is separate and promotes users for an F Fahrenheit temp. The program must create an…arrow_forward
- Assignment:The BankAccount class models an account of a customer. A BankAccount has the followinginstance variables: A unique account id sequentially assigned when the Bank Account is created. A balance which represents the amount of money in the account A date created which is the date on which the account is created.The following methods are defined in the BankAccount class: Withdraw – subtract money from the balance Deposit – add money to the balance Inquiry on:o Balanceo Account ido Date createdarrow_forwardHomework Assignment Chapter 10b Create a new Java Project named Chap10b Create a class named Vehicle that acts as a superclass for vehicle types. The Vehicle class contains private data fields for the number of wheels and the average number of miles per gallon. The Vehicle class contains getters and setters for the data fields. The Vehicle class also contains a constructor receiving integer parameters for the number of wheels and average miles per gallons, and a display() method that prints the required output (use get methods). Create two subclasses, Car and MotorCycle, that each extend the Vehicle class. Each subclass contains a constructor that accepts the miles-per-gallon value as an argument and forces the number of wheels to the appropriate value-2 for a MotorCycle and 4 for a Car. Use the superclass constructor to set the wheels and mpg data fields (use the super keyword). Write a UseVehicle class to instantiate one object of each subclass and calls the display method to print…arrow_forwardRemaining Time: 35 minutes, 18 seconds, ¥ Question Completion Status: A class named Account is defined as the following. class Account } private: int id; double balance; public: //A constructor without parameter that creates a default account with id 0, balance 0 Account): /A constructor with the parameter that setting the id and balance Account(int, double), int getId); / return the ID double getBalance() //return the balance void withdraw(double amount) // the amount will be withdrawn void setlID(int), //set the ID void setBalance (double) //set the balance }: Assume that we will create a separate file of implementation of the function definition for the questions a) -b) a) Write a construction function definition with two parameters (ID and balance). b) Write a function definition of the function declaration (void withdraw(double amount):). c) Creates an Account object with an ID (1122) and balance ($20000). Then, write source codes to withdraw $2 MacBooarrow_forward
- Programming Logic & Design ComprehensiveComputer ScienceISBN:9781337669405Author:FARRELLPublisher:CengageEBK JAVA PROGRAMMINGComputer ScienceISBN:9781337671385Author:FARRELLPublisher:CENGAGE LEARNING - CONSIGNMENT