EBK STARTING OUT WITH PYTHON
EBK STARTING OUT WITH PYTHON
3rd Edition
ISBN: 9780133743661
Author: GADDIS
Publisher: PEARSON CUSTOM PUB.(CONSIGNMENT)
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Textbook Question
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Chapter 10, Problem 2MC

The ___________ programming practice is centered on creating objects.

a. object-centric

b. objective

c. procedural

d. object-oriented

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PLEASE CODE IN PYTHON PLEASE USE CLASS In bowling, a ball is rolled down a lane, also called an alley, at a set of ten pins. A game consists of a bowler bowling for ten frames, where each frame consists of two chances (throws) to knock over all ten pins. Bowling centers often use computers to electronically keep scores for bowlers. Use object-oriented development to create a Bowling application that simulates a simplified game of bowling. The Bowling application and its objects should: • Allow a bowler to bowl ten frames. Each frame consists of two throws, unless a strikeis thrown. • Award 20 points to the bowler when all ten pins are knocked over on the first throwof a frame. • Award 15 points to the bowler when all ten pins are knocked over within the twothrows of a frame. • Award one point for each pin knocked over in the two throws of a frame when allten pins are not knocked over. • If there is more than one bowler in a game, then the bowlers take turns until eachhas bowled ten…
A(n) _________ is automatically called when an object is created.
PLEASE CODE IN PYTHON PLEASE USE CLASSES The game of Nim starts with a random number of stones between 15 and 30. Two players alternateturns and on each turn may take either 1, 2, or 3 stones from the pile. The player forced to take the laststone loses. Use object-oriented development to create a Nim2 application that allows the user to play Nim against the computer. The Nim2 application and its objects should: • Generate the number of stones to begin with. • Allow the player to go first. • Use a random number generator to determine the number of stones the computertakes. • Prevent the player and the computer from taking an illegal number of stones. Forexample, neither should be allowed to take three stones when there are only 1 or 2left.

Chapter 10 Solutions

EBK STARTING OUT WITH PYTHON

Ch. 10.4 - What is an object?Ch. 10.4 - Prob. 2CPCh. 10.4 - Why is an object's internal data usually hidden...Ch. 10.4 - What are public methods? What are private methods?Ch. 10.4 - Prob. 15CPCh. 10.4 - Prob. 16CPCh. 10.4 - When designing an object-oriented application, who...Ch. 10.4 - How do you identify the potential classes in a...Ch. 10.4 - What are a classs responsibilities?Ch. 10.4 - What two question should you ask to determine a...Ch. 10.4 - Will all of a class's action always be directly...Ch. 10 - The _______ programming practice is centered on...Ch. 10 - The ___________ programming practice is centered...Ch. 10 - A(n) _____ is a component of a class that...Ch. 10 - Prob. 4MCCh. 10 - By doing this, you can hide a classs attribute...Ch. 10 - Prob. 6MCCh. 10 - A(n) ________ method stores a value in a data...Ch. 10 - Prob. 8MCCh. 10 - If a class has a method named _ _str_ _ , which of...Ch. 10 - A set of standard diagrams for graphically...Ch. 10 - In one approach to identifying the classes in a...Ch. 10 - Prob. 12MCCh. 10 - The practice of procedural programming is centered...Ch. 10 - Object reusability has been a factor in the...Ch. 10 - It is a common practice in object-oriented...Ch. 10 - Prob. 4TFCh. 10 - Starting an attribute name with two underscores...Ch. 10 - You cannot directly call the _ _ str _ _ method.Ch. 10 - One way to find the classes needed for an...Ch. 10 - Prob. 1SACh. 10 - Why should an object's data attributes be hidden...Ch. 10 - What is the difference between a class and an...Ch. 10 - The following statement calls an object's method....Ch. 10 - Prob. 5SACh. 10 - In a Python class, how do you hide an attribute...Ch. 10 - Prob. 7SACh. 10 - Suppose my_car is the name of a variable that...Ch. 10 - Prob. 2AWCh. 10 - Look at the following description of a problem...Ch. 10 - Pet Class The Pet class Write a class named Pet,...Ch. 10 - Car Class Write a class named Car that has the...Ch. 10 - Personal Information Class Design a class that...Ch. 10 - Employee Class Write a class named Employee that...Ch. 10 - RetailItem Class Write a class named RetailItem...Ch. 10 - Employee Management System This exercise assumes...Ch. 10 - Cash Register This exercise assumes you have...Ch. 10 - Trivia Game In this programming exercise, you will...
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Introduction to Classes and Objects - Part 1 (Data Structures & Algorithms #3); Author: CS Dojo;https://www.youtube.com/watch?v=8yjkWGRlUmY;License: Standard YouTube License, CC-BY