EBK STARTING OUT WITH PYTHON
EBK STARTING OUT WITH PYTHON
3rd Edition
ISBN: 9780133743661
Author: GADDIS
Publisher: PEARSON CUSTOM PUB.(CONSIGNMENT)
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Chapter 10, Problem 1PE

Pet Class

The Pet class

Write a class named Pet, which should have the following data attributes:

■ _ _ name (for the name of a pet)

■ _ _ animal_type (for the type of animal that a pet is. Example values are 'Dog', 'Cat', and 'Bird’)

■ _ _ age (for the pet’s age)

The Pet class should have an _ _init_ _ method that creates these attributes. It should also have the following methods:

■ set_name

This method assigns a value to the _ _name field.

■ set_animal_type

This method assigns a value to the _ _animal_type field.

■ set_age

This method assigns a value to the _ _age field.

■ get_name

This method returns the value of the _ _name field.

■ get_animal_type

This method returns the value of the _ _animal_type field.

■ get_age

This method returns the value of the _ _age field.

Once you have written the class, write a program that creates an object of the class and prompts the user to enter the name, type, and age of his or her pet. This data should be

stored as the object’s attributes. Use the object's accessor methods to retrieve the pet’s name, type, and age and display this data on the screen.

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Programming Language= PYTHON  1. Pet Class Write a class named Pet, which should have the following data attributes: • _ _name (for the name of a pet) • _ _animal_type (for the type of animal that a pet is. Example values are ‘Dog’, ‘Cat’, and ‘Bird’) • _ _age (for the pet’s age) The Pet class should have an _ _init_ _ method that creates these attributes. It should also have the following methods: • set_name This method assigns a value to the _ _name field. • set_animal_type This method assigns a value to the _ _animal_type field. • set_age This method assigns a value to the _ _age field. • get_name This method returns the value of the _ _ name field. • get_animal_type This method returns the value of the _ _animal_type field. • get_age This method returns the value of the _ _age field. Once you have written the class, write a program that creates an object of the class and prompts the user to enter the name, type, and age of his or her pet. This data should be stored as the object’s…
Pet ClassDesign a class named Pet, which should have the following fields: name: The name field holds the name of a pet. type: The type field holds the type of animal that a pet is. Example values are "Dog", "Cat", and "Bird". age: The age field holds the pet’s age. The Pet class should also have the following methods: setName: The setName method stores a value in the name setType: The setType method stores a value in the type setAge: The setAge method stores a value in the age getName: The getName method returns the value of the name getType: The getType method returns the value of the type getAge: The getAge method returns the value of the age Once you have designed the class, design a program that creates an object of the class and prompts the user to enter the name, type, and age of his or her pet. This data should be stored in the object. Use the object’s accessor methods to retrieve the pet’s name, type, and age and display this data on the screen.  *** I need help…
Pet ClassDesign a class named Pet, which should have the following fields: name: The name field holds the name of a pet. type: The type field holds the type of animal that a pet is. Example values are "Dog", "Cat", and "Bird". age: The age field holds the pet’s age. The Pet class should also have the following methods: setName: The setName method stores a value in the name setType: The setType method stores a value in the type setAge: The setAge method stores a value in the age getName: The getName method returns the value of the name getType: The getType method returns the value of the type getAge: The getAge method returns the value of the age Once you have designed the class, design a program that creates an object of the class and prompts the user to enter the name, type, and age of his or her pet. This data should be stored in the object. Use the object’s accessor methods to retrieve the pet’s name, type, and age and display this data on the screen. The output Should be…

Chapter 10 Solutions

EBK STARTING OUT WITH PYTHON

Ch. 10.4 - What is an object?Ch. 10.4 - Prob. 2CPCh. 10.4 - Why is an object's internal data usually hidden...Ch. 10.4 - What are public methods? What are private methods?Ch. 10.4 - Prob. 15CPCh. 10.4 - Prob. 16CPCh. 10.4 - When designing an object-oriented application, who...Ch. 10.4 - How do you identify the potential classes in a...Ch. 10.4 - What are a classs responsibilities?Ch. 10.4 - What two question should you ask to determine a...Ch. 10.4 - Will all of a class's action always be directly...Ch. 10 - The _______ programming practice is centered on...Ch. 10 - The ___________ programming practice is centered...Ch. 10 - A(n) _____ is a component of a class that...Ch. 10 - Prob. 4MCCh. 10 - By doing this, you can hide a classs attribute...Ch. 10 - Prob. 6MCCh. 10 - A(n) ________ method stores a value in a data...Ch. 10 - Prob. 8MCCh. 10 - If a class has a method named _ _str_ _ , which of...Ch. 10 - A set of standard diagrams for graphically...Ch. 10 - In one approach to identifying the classes in a...Ch. 10 - Prob. 12MCCh. 10 - The practice of procedural programming is centered...Ch. 10 - Object reusability has been a factor in the...Ch. 10 - It is a common practice in object-oriented...Ch. 10 - Prob. 4TFCh. 10 - Starting an attribute name with two underscores...Ch. 10 - You cannot directly call the _ _ str _ _ method.Ch. 10 - One way to find the classes needed for an...Ch. 10 - Prob. 1SACh. 10 - Why should an object's data attributes be hidden...Ch. 10 - What is the difference between a class and an...Ch. 10 - The following statement calls an object's method....Ch. 10 - Prob. 5SACh. 10 - In a Python class, how do you hide an attribute...Ch. 10 - Prob. 7SACh. 10 - Suppose my_car is the name of a variable that...Ch. 10 - Prob. 2AWCh. 10 - Look at the following description of a problem...Ch. 10 - Pet Class The Pet class Write a class named Pet,...Ch. 10 - Car Class Write a class named Car that has the...Ch. 10 - Personal Information Class Design a class that...Ch. 10 - Employee Class Write a class named Employee that...Ch. 10 - RetailItem Class Write a class named RetailItem...Ch. 10 - Employee Management System This exercise assumes...Ch. 10 - Cash Register This exercise assumes you have...Ch. 10 - Trivia Game In this programming exercise, you will...
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