
Starting Out with C++: Early Objects
8th Edition
ISBN: 9780133360929
Author: Tony Gaddis, Judy Walters, Godfrey Muganda
Publisher: Addison-Wesley
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Question
Chapter 10, Problem 24RQE
Program Plan Intro
Pointer:
Pointer, the name itself references the purpose of the pointer. Pointers point to a location in memory.
- Pointer is a special type of variable to store the address of the memory location, which can be accessed later.
- If an asterisk “*” operator is present before the variable, then that variable is referred as pointer variable.
- It is also called as dereferencing or indirection operator.
- Pointer is just a type of variable that stores the addresses of other variables.
- Using pointers, we can access the address of a variable; the data stored in that variable can be retrieved.
Syntax of pointer variable declaration:
<variable-type> *<variable-name>;
Constant pointer:
Value that a constant pointer holds can be changed, whereas the address of the pointer variable holds cannot be changed is called as a “constant pointer”.
- Constant pointer is where the address hold by the pointer variables remains constant, whereas the value can change during the execution.
- Address of the pointer remains constant throughout the execution.
Syntax of constant pointer:
<variable-type> * const <variable-name>;
Example:
Consider the below constant pointer definition:
double a = 12.32;
double * const pointer = &a;
- In above statement, the variable “a” is defined with double value and it is pointed by a constant pointer “pointer”, which points to const double.
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Chapter 10 Solutions
Starting Out with C++: Early Objects
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