Write a Java program to define a structure that can represent Vehicals. Vehicals have two behaviors; they can fly() and they can move(). By default, when the Vehical moves, the text ”This Vehical moves forward” is displayed. By default, when an Vehical flys, the text ”This Vehical Flys” is displayed. A general Vehical should not be able to be instantiated. Define also two classes, CAR and Bus, that are Vehicals. Both CAR and Bus behave such that where ”Vehical” is displayed in Fly() or move(), ”CAR” or ”Bus” is displayed by the appropriate classes. Finally, any instance of CAR can fly(), just as any Flying object can. An Airplane is also a Flying object. Define the Airplane class such that it is Flying and make sure that any instance of CAR is also Flying. The specific behaviors when instances of either class fly() are up to you. Instances of either CAR or Airplane should be able to be stored in a variable of type Flying.
Write a Java
By default, when an Vehical flys, the text ”This Vehical Flys” is displayed. A general Vehical should not be able to be instantiated. Define also two classes, CAR and Bus, that are Vehicals.
Both CAR and Bus behave such that where ”Vehical” is displayed in Fly() or move(), ”CAR” or ”Bus” is displayed by the appropriate classes.
Finally, any instance of CAR can fly(), just as any Flying object can. An Airplane is also a Flying object.
Define the Airplane class such that it is Flying and make sure that any instance of CAR is also Flying.
The specific behaviors when instances of either class fly() are up to you. Instances of either CAR or Airplane should be able to be stored
in a variable of type Flying.
Trending now
This is a popular solution!
Step by step
Solved in 4 steps with 1 images