Write a complete Java class that can be used to create a Fish object as described below: A Fish has-a: - name age - type - favorite food a) Add all instance variables b) The class must have getters and setters for all instance variables c) The class must have two constructors: a no-args constructor and a constructor that receives all data fields as parameters d) The class must have a toString() e) Add a main method and create 2 Fishes using each of the constructors you created
Write a complete Java class that can be used to create a Fish object as described below: A Fish has-a: - name age - type - favorite food a) Add all instance variables b) The class must have getters and setters for all instance variables c) The class must have two constructors: a no-args constructor and a constructor that receives all data fields as parameters d) The class must have a toString() e) Add a main method and create 2 Fishes using each of the constructors you created
Database System Concepts
7th Edition
ISBN:9780078022159
Author:Abraham Silberschatz Professor, Henry F. Korth, S. Sudarshan
Publisher:Abraham Silberschatz Professor, Henry F. Korth, S. Sudarshan
Chapter1: Introduction
Section: Chapter Questions
Problem 1PE
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Transcribed Image Text:**Java Class for Fish Object Creation**
**Objective:**
Create a complete Java class to instantiate a Fish object with the following attributes:
- **name**
- **age**
- **type**
- **favorite food**
**Instructions:**
a) **Instance Variables:**
- Define all necessary instance variables for the Fish class.
b) **Getters and Setters:**
- Implement getter and setter methods for each instance variable to allow access and modification.
c) **Constructors:**
- Provide two constructors:
1. **No-Args Constructor:** A default constructor that initializes the Fish object without parameters.
2. **Parameterized Constructor:** A constructor that accepts parameters for all data fields to initialize the Fish object.
d) **toString Method:**
- Override the `toString()` method to return a string representation of the Fish object, detailing all attributes.
e) **Main Method:**
- Create a `main` method to instantiate two Fish objects:
1. One using the no-args constructor.
2. Another using the parameterized constructor.
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