Which one of the following changes to the program modelled below will be the easiest to make? GraphiesEdter contertace Shape main(args: Sting): vold enderGraphieatshapesToRender : List: veid renderShape ToScreeno vaid expledeShaps0: Shape) Line-> Shape Complex Shape Restamgte Line CompleShape Rectangle ectangleEdges: Shapel shapeLin Lit Linelpeint1X: int.pointTY : int.point2X : int.peint2y explodeShape0 Shapel PenderShapeTssareen) void explodeShape): Shapell renderShapeTosoreeno: veid addToshapeshapeTaAddToCumentShape Shape) void lodeShape0: Shape NnderShapeToSereeno void O Adding a new kind of operation to each kind of shape, such as the method rotate) O Adding a new kind of shape O Adding a different kind of a GraphicsEditor O The answer depends on the number of other classes that implement the interface Shape

Computer Networking: A Top-Down Approach (7th Edition)
7th Edition
ISBN:9780133594140
Author:James Kurose, Keith Ross
Publisher:James Kurose, Keith Ross
Chapter1: Computer Networks And The Internet
Section: Chapter Questions
Problem R1RQ: What is the difference between a host and an end system? List several different types of end...
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What is the main challenge of requirements engineering?
O Transcribing the outputs from interviews with stakeholders
O Articulating the functional requirements in an unambiguous and complete way
ion
O Modelling the requirements using Use Case Diagrams, Type Diagrams, Class Diagrams
and Collaboration Diagrams
O Finding a stakeholder who is familiar with all of the requirements of the system
age
Transcribed Image Text:What is the main challenge of requirements engineering? O Transcribing the outputs from interviews with stakeholders O Articulating the functional requirements in an unambiguous and complete way ion O Modelling the requirements using Use Case Diagrams, Type Diagrams, Class Diagrams and Collaboration Diagrams O Finding a stakeholder who is familiar with all of the requirements of the system age
Which one of the following changes to the program modelled below will be the easiest to
make?
GraphiesEter
ontertace
Shape
main(args: StingD: wold
senderGraphieahapesToRender : List): veid
senderShape ToSoreeno void
xplodeShap0: Shape
Line -> Shape
ComplexShae Shape
krealize
Gealze>>
Restampte She
eealize>
Line
ComplexShape
Rectangle
shapeList List
sectangleEdges: Shape
cereate> LinepninttX int.point1Y int.point2X : int.point2
eplade Shape: Shape
renderShapeTsSereeno void
explodeShape): Shapel
rendershape Tosoreeno veid
add ToShapeshapeTeAddToCunentShape Shape) void
explode Shape0: Shape
NnderShapeTosesseno void
O Adding a new kind of operation to each kind of shape, such as the method rotate0
O Adding a new kind of shape
O Adding a different kind of a GraphicsEditor
O The answer depends on the number of other classes that implement the interface Shape
Transcribed Image Text:Which one of the following changes to the program modelled below will be the easiest to make? GraphiesEter ontertace Shape main(args: StingD: wold senderGraphieahapesToRender : List): veid senderShape ToSoreeno void xplodeShap0: Shape Line -> Shape ComplexShae Shape krealize Gealze>> Restampte She eealize> Line ComplexShape Rectangle shapeList List sectangleEdges: Shape cereate> LinepninttX int.point1Y int.point2X : int.point2 eplade Shape: Shape renderShapeTsSereeno void explodeShape): Shapel rendershape Tosoreeno veid add ToShapeshapeTeAddToCunentShape Shape) void explode Shape0: Shape NnderShapeTosesseno void O Adding a new kind of operation to each kind of shape, such as the method rotate0 O Adding a new kind of shape O Adding a different kind of a GraphicsEditor O The answer depends on the number of other classes that implement the interface Shape
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