The game of "23" is a two-player game that begins with a pile of 23 toothpicks. Players take turns, withdrawing either 1, 2 or 3 toothpicks at a time. The player to withdraw the last toothpick loses the game. Write a human vs. computer program that plays "23". The human should always move first. When it is the computer's turn it should play according to the following rules: If there are more than 7 toothpicks left, then the computer should withdraw a random number of toothpicks (from 1 to 3). Use the rand() function, as demonstrated in class to produce this number.. If there are 2, 3 or 4 toothpicks left, then the computer should withdraw enough toothpicks to leave 1. If there is 1 toothpick left, then the computer has to take it and loses. When the human player enters the number of toothpicks to withdraw, the program should perform input validation. Make sure that the entered number is between 1 and 3 (inclusive) and that the player is not trying to withdraw more toothpicks than exist in the pile.

Database System Concepts
7th Edition
ISBN:9780078022159
Author:Abraham Silberschatz Professor, Henry F. Korth, S. Sudarshan
Publisher:Abraham Silberschatz Professor, Henry F. Korth, S. Sudarshan
Chapter1: Introduction
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The game of "23" is a two-player game that begins with a pile of 23 toothpicks. Players take turns, withdrawing either 1, 2 or 3 toothpicks at a time. The player to withdraw the last toothpick loses the game. Write a human vs. computer program that plays "23". The human should always move first. When it is the computer's turn it should play according to the following rules:

      • If there are more than 7 toothpicks left, then the computer should withdraw a random number of toothpicks (from 1 to 3). Use the rand() function, as demonstrated in class to produce this number..
      • If there are 2, 3 or 4 toothpicks left, then the computer should withdraw enough toothpicks to leave 1.
      • If there is 1 toothpick left, then the computer has to take it and loses.

When the human player enters the number of toothpicks to withdraw, the program should perform input validation. Make sure that the entered number is between 1 and 3 (inclusive) and that the player is not trying to withdraw more toothpicks than exist in the pile.

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