The Circle class definition and implementation are given in the "Files Needed For Coursework Exam 2". The following testCircle.cpp file is used with the Circle class: #include #include "Circle.h" using namespace std; int main() { Circle *pCircle1 = new Circle[25]; for (int i = 0; i < 25; i++) if ( (1%2 == 1)!= (1+1/2 == int(0.5+double(i)/2) )) delete [] pCircle1; cout << "Number of Circle objects created * << Circle::getNumberOfObjects() << endl;
The Circle class definition and implementation are given in the "Files Needed For Coursework Exam 2". The following testCircle.cpp file is used with the Circle class: #include #include "Circle.h" using namespace std; int main() { Circle *pCircle1 = new Circle[25]; for (int i = 0; i < 25; i++) if ( (1%2 == 1)!= (1+1/2 == int(0.5+double(i)/2) )) delete [] pCircle1; cout << "Number of Circle objects created * << Circle::getNumberOfObjects() << endl;
Database System Concepts
7th Edition
ISBN:9780078022159
Author:Abraham Silberschatz Professor, Henry F. Korth, S. Sudarshan
Publisher:Abraham Silberschatz Professor, Henry F. Korth, S. Sudarshan
Chapter1: Introduction
Section: Chapter Questions
Problem 1PE
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In today's technology-driven world, computer programming skills are in high demand. The object-oriented programming (OOP) approach is very much useful while designing and maintaining software programs. Object-oriented programming (OOP) is a basic programming paradigm that almost every developer has used at some stage in their career.
Constructor
The easiest way to think of a constructor in object-oriented programming (OOP) languages is:
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