Tasks • Initialize a 3x3 empty board to Bridges • Display numbers on each square from 1 in the top left to 9 in the bottom right. • Take user input from the console about the location of their next move (1-9). • Validate the user input is inside boundaries, is an integer, and is a valid space. • Place the users mark on the space. • Check for a win condition with 3 in a row of the same mark. • Go to the next player and repeat from taking user input.
Tasks • Initialize a 3x3 empty board to Bridges • Display numbers on each square from 1 in the top left to 9 in the bottom right. • Take user input from the console about the location of their next move (1-9). • Validate the user input is inside boundaries, is an integer, and is a valid space. • Place the users mark on the space. • Check for a win condition with 3 in a row of the same mark. • Go to the next player and repeat from taking user input.
Computer Networking: A Top-Down Approach (7th Edition)
7th Edition
ISBN:9780133594140
Author:James Kurose, Keith Ross
Publisher:James Kurose, Keith Ross
Chapter1: Computer Networks And The Internet
Section: Chapter Questions
Problem R1RQ: What is the difference between a host and an end system? List several different types of end...
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Question
![Programming part
For this project you are going to recreate the Tic-
Tac-Toe game in C++ that you did in Day but you
want a graphical game using Bridges.
Tasks
• Initialize a 3x3 empty board to Bridges
• Display numbers on each square from 1 in
the top left to 9 in the bottom right.
• Take user input from the console about the
location of their next move (1-9).
• Validate the user input is inside boundaries,
is an integer, and is a valid space.
• Place the users mark on the space.
• Check for a win condition with 3 in a row of
the same mark.
• Go to the next player and repeat from taking
user input.](/v2/_next/image?url=https%3A%2F%2Fcontent.bartleby.com%2Fqna-images%2Fquestion%2Fbc5ebef8-d829-4936-a0f7-9ffb9a619cd9%2F2db40b72-9793-4200-8bb0-d04a4125ae98%2F8m4my46_processed.jpeg&w=3840&q=75)
Transcribed Image Text:Programming part
For this project you are going to recreate the Tic-
Tac-Toe game in C++ that you did in Day but you
want a graphical game using Bridges.
Tasks
• Initialize a 3x3 empty board to Bridges
• Display numbers on each square from 1 in
the top left to 9 in the bottom right.
• Take user input from the console about the
location of their next move (1-9).
• Validate the user input is inside boundaries,
is an integer, and is a valid space.
• Place the users mark on the space.
• Check for a win condition with 3 in a row of
the same mark.
• Go to the next player and repeat from taking
user input.
![Setup
To start simple initialize a grid which is 3 by 3.
Display the numbers 1- in the grid like the
following.
1 | 2 | 3
4 | 5 | 7
7 | 8 | 9
User Input
Take an integer input from the user that matches
the above grid (1-9). If the input is invalid display
a message to the player and skip their turn.
Otherwise place a mark on the position the player
specified. Use a different mark/color for each
player.
What to hand in:
You should submit your c++ file as well as a link to
the game board created on bridges](/v2/_next/image?url=https%3A%2F%2Fcontent.bartleby.com%2Fqna-images%2Fquestion%2Fbc5ebef8-d829-4936-a0f7-9ffb9a619cd9%2F2db40b72-9793-4200-8bb0-d04a4125ae98%2Fugrxeqq_processed.jpeg&w=3840&q=75)
Transcribed Image Text:Setup
To start simple initialize a grid which is 3 by 3.
Display the numbers 1- in the grid like the
following.
1 | 2 | 3
4 | 5 | 7
7 | 8 | 9
User Input
Take an integer input from the user that matches
the above grid (1-9). If the input is invalid display
a message to the player and skip their turn.
Otherwise place a mark on the position the player
specified. Use a different mark/color for each
player.
What to hand in:
You should submit your c++ file as well as a link to
the game board created on bridges
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