Sphere volume. Using C++ Given sphereRadius, compute the volume of a sphere and assign sphereVolume with the result. Use (4.0 / 3.0) to perform floating-point division, instead of (4 / 3) which performs integer division. Volume of sphere = (4.0 / 3.0) π r3 (Hint: r3 can be computed using *) #include #include
Sphere volume. Using C++ Given sphereRadius, compute the volume of a sphere and assign sphereVolume with the result. Use (4.0 / 3.0) to perform floating-point division, instead of (4 / 3) which performs integer division. Volume of sphere = (4.0 / 3.0) π r3 (Hint: r3 can be computed using *) #include #include
Database System Concepts
7th Edition
ISBN:9780078022159
Author:Abraham Silberschatz Professor, Henry F. Korth, S. Sudarshan
Publisher:Abraham Silberschatz Professor, Henry F. Korth, S. Sudarshan
Chapter1: Introduction
Section: Chapter Questions
Problem 1PE
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1.8.1: Sphere volume. Using C++
Given sphereRadius, compute the volume of a sphere and assign sphereVolume with the result. Use (4.0 / 3.0) to perform floating-point division, instead of (4 / 3) which performs integer division.
Volume of sphere = (4.0 / 3.0) π r3 (Hint: r3 can be computed using *)
Volume of sphere = (4.0 / 3.0) π r3 (Hint: r3 can be computed using *)
#include <iostream>
#include <iomanip>
#include <cmath>
using namespace std;
int main() {
double sphereVolume;
double sphereRadius;
cin >> sphereRadius;
cout << (4.0 / 3.0) * M_PI * sphereRadius * sphereRadius * sphereRadius;
cout << fixed << setprecision(2) << sphereVolume << endl;
return 0;
}
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