Sphere volume. Using C++   Given sphereRadius, compute the volume of a sphere and assign sphereVolume with the result. Use (4.0 / 3.0) to perform floating-point division, instead of (4 / 3) which performs integer division. Volume of sphere = (4.0 / 3.0) π r3 (Hint: r3 can be computed using *)   #include #include

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Author:Abraham Silberschatz Professor, Henry F. Korth, S. Sudarshan
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1.8.1: Sphere volume. Using C++
 
Given sphereRadius, compute the volume of a sphere and assign sphereVolume with the result. Use (4.0 / 3.0) to perform floating-point division, instead of (4 / 3) which performs integer division.

Volume of sphere = (4.0 / 3.0) π r3 (Hint: r3 can be computed using *)
 

#include <iostream>
#include <iomanip>
#include <cmath>

using namespace std;

int main() {
   double sphereVolume;
   double sphereRadius;

   cin >> sphereRadius;

   cout << (4.0 / 3.0) * M_PI * sphereRadius * sphereRadius * sphereRadius; 

   cout << fixed << setprecision(2) << sphereVolume << endl;

   return 0;
}

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