school, the principal plays the following game: She asks the first student to open all the lockers. She then asks the second student to close all the even-numbered lockers. The third student is asked to check every third locker. If it is open, the student closes it; if it is closed, the student opens it. The fourth student is asked to check every fourth locker. If it is open, the student closes it; if it is closed, the student opens it. The remaining students continue this game. In general, the nth student checks every nth locker. If it is open, the student closes it; if it is closed, the student opens it. After all the students have taken turns, some of the lockers are open and some are closed. The program below, when ran, will prompt the user to enter the number of lockers in the school. After the game is over, the program will output the number of lockers and the lockers numbers of the lockers that are open. However, the statements are in the wrong order, and there are some bugs in this program. Rearrange the statements and also find and remove the bugs so that the program can run properly. RENAME THE CLASS TO Underline the changes you have made.
Control structures
Control structures are block of statements that analyze the value of variables and determine the flow of execution based on those values. When a program is running, the CPU executes the code line by line. After sometime, the program reaches the point where it has to make a decision on whether it has to go to another part of the code or repeat execution of certain part of the code. These results affect the flow of the program's code and these are called control structures.
Switch Statement
The switch statement is a key feature that is used by the programmers a lot in the world of programming and coding, as well as in information technology in general. The switch statement is a selection control mechanism that allows the variable value to change the order of the individual statements in the software execution via search.
![A high school has 1000 students and 1000 lockers, one locker for each student. On the first day of
school, the principal plays the following game: She asks the first student to open all the lockers. She
then asks the second student to close all the even-numbered lockers. The third student is asked to
check every third locker. If it is open, the student closes it; if it is closed, the student opens it. The
fourth student is asked to check every fourth locker. If it is open, the student closes it; if it is closed,
the student opens it. The remaining students continue this game. In general, the nth student checks
every nth locker. If it is open, the student closes it; if it is closed, the student opens it. After all the
students have taken turns, some of the lockers are open and some are closed.
The program below, when ran, will prompt the user to enter the number of lockers in the school.
After the game is over, the program will output the number of lockers and the lockers numbers of
the lockers that are open. However, the statements are in the wrong order, and there are some
bugs in this program. Rearrange the statements and also find and remove the bugs so that the
program can run properly. RENAME THE CLASS TO
Underline the changes you have made.
The program below, while has the correct output, doesn't follow the game's logic at all.
* Instead, it follows a certain pattern that's present in the game.
Consider the 1eeth locker. Following the games rules, this locker should be visited by the 1st, 2nd,
3rd, 4th, Sth, 1eth, 20th, 25th, seth, and 100th student. Coincidentally, these are also the positive
divisors of 100. Similarly, the 30th locker is visited by the students whose numbers are 1, 2, 3, 5, 6
10, 15, and 30. Note that if the numbers of positive divisors of a locker number is odd, then at the
• end of the game, the locker is open. if the numbers of positive divisors of a locker number is even,
then at the end of the game, the locker is closed.
import java.util.Scanner;
public class MidtermExam3(
public static void main(String[] args){
Scanner keyboard - new Scanner (System.in);
int studentvisitCount - 0;
System.out.print("Enter the number of lockers: ");
int numberofLockers- console.nextInt();
for(int x-0; x<-numberofLockers; x++){
if(xxy==0){
studentvisitCount++;
for(int y-e; ye=x; y++){
if(studentvisitCountX2!-0){
System.out.print(y+" ");
System.out.printin("The number of lockers and students are: "+numberofLockers);
System.out.print("The locker numbers of lockers that are left open at the end of the game are: ");](/v2/_next/image?url=https%3A%2F%2Fcontent.bartleby.com%2Fqna-images%2Fquestion%2Fc0fbe8c9-dc09-42b5-8b3a-f954c0c4a52d%2F32141624-d298-4129-a8d6-16cc974a9cd8%2Femn3qmi_processed.png&w=3840&q=75)
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