QUESTION 8 What is the gain margin for G3(s)=100/(s(s+4)(s+8)) when connected with unity negative feedback and a controller gain of 0.29? Find the gain margin as the gain ratio, not dB. Give your answer to 2 d.p. Remember: GM=1/abs(G(jw_pc)) or GM (in dB)=-20log(abs(G(jw_pc)) where w_pc is the phase crossover frequency.

Database System Concepts
7th Edition
ISBN:9780078022159
Author:Abraham Silberschatz Professor, Henry F. Korth, S. Sudarshan
Publisher:Abraham Silberschatz Professor, Henry F. Korth, S. Sudarshan
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QUESTION 8
What is the gain margin for
G3(s)=100/(s(s+4)(s+8))
when connected with unity negative feedback and a controller gain of 0.29?
Find the gain margin as the gain ratio, not dB. Give your answer to 2 d.p.
Remember: GM=1/abs(G(jw_pc)) or GM (in dB)=-20log(abs(G(jw_pc)))
where w pc is the phase crossover frequency.
Transcribed Image Text:QUESTION 8 What is the gain margin for G3(s)=100/(s(s+4)(s+8)) when connected with unity negative feedback and a controller gain of 0.29? Find the gain margin as the gain ratio, not dB. Give your answer to 2 d.p. Remember: GM=1/abs(G(jw_pc)) or GM (in dB)=-20log(abs(G(jw_pc))) where w pc is the phase crossover frequency.
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