QUESTION 3 Identify class name, attributes, operations, associations and create a UML clas diagram based on the following Java code. public class Propeller { public double thrust; public int mileage; } public class Engine { public double power; public int mileage; } public class Plane { public Propeller[ ] myPropellers; public Engine myEngine; public Plane( ) { myPropeller = new Propeller[2]; myPropeller[0] = new Propeller( ); myPropeller[1] = new Propeller( ); myEngine = new Engine( ); } } public class Pilot { public int flightHours; public void fly(Plane p) { } } public class FighterPilot extends Pilot { public int rank; }
QUESTION 3 Identify class name, attributes, operations, associations and create a UML clas diagram based on the following Java code. public class Propeller { public double thrust; public int mileage; } public class Engine { public double power; public int mileage; } public class Plane { public Propeller[ ] myPropellers; public Engine myEngine; public Plane( ) { myPropeller = new Propeller[2]; myPropeller[0] = new Propeller( ); myPropeller[1] = new Propeller( ); myEngine = new Engine( ); } } public class Pilot { public int flightHours; public void fly(Plane p) { } } public class FighterPilot extends Pilot { public int rank; }
Database System Concepts
7th Edition
ISBN:9780078022159
Author:Abraham Silberschatz Professor, Henry F. Korth, S. Sudarshan
Publisher:Abraham Silberschatz Professor, Henry F. Korth, S. Sudarshan
Chapter1: Introduction
Section: Chapter Questions
Problem 1PE
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OOPs
In today's technology-driven world, computer programming skills are in high demand. The object-oriented programming (OOP) approach is very much useful while designing and maintaining software programs. Object-oriented programming (OOP) is a basic programming paradigm that almost every developer has used at some stage in their career.
Constructor
The easiest way to think of a constructor in object-oriented programming (OOP) languages is:
Question
![QUESTION 3
Identify class name, attributes, operations, associations and create a UML class
diagram based on the following Java code.
public class Propeller {
public double thrust;
public int mileage;
}
public class Engine {
public double power;
public int mileage;
}
public class Plane {
public Propeller[] myPropellers;
public Engine myEngine;
public Plane( ) {
myPropeller = new Propeller[2];
myPropeller[0] = new Propeller( );
myPropeller[1] = new Propeller( );
myEngine = new Engine( );
}
}
public class Pilot {
public int flightHours;
public void fly(Plane p) {
}
}
public class FighterPilot extends Pilot {
public int rank;
}](/v2/_next/image?url=https%3A%2F%2Fcontent.bartleby.com%2Fqna-images%2Fquestion%2F714d9a99-aa38-430c-9f32-d02f0fd9e6f2%2Fc67e5a91-0993-4c65-b750-300ee2a48195%2Fl8dlg7d_processed.jpeg&w=3840&q=75)
Transcribed Image Text:QUESTION 3
Identify class name, attributes, operations, associations and create a UML class
diagram based on the following Java code.
public class Propeller {
public double thrust;
public int mileage;
}
public class Engine {
public double power;
public int mileage;
}
public class Plane {
public Propeller[] myPropellers;
public Engine myEngine;
public Plane( ) {
myPropeller = new Propeller[2];
myPropeller[0] = new Propeller( );
myPropeller[1] = new Propeller( );
myEngine = new Engine( );
}
}
public class Pilot {
public int flightHours;
public void fly(Plane p) {
}
}
public class FighterPilot extends Pilot {
public int rank;
}
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