Python Edit the racquetball game so that all user input is validated # rball.pyfrom random import randomdef main(): printIntro() probA, probB, n = getInputs() winsA, winsB = simNGames(n, probA, probB) printSummary(winsA, winsB)def printIntro(): print("This program simulates a game of racquetball between two") print('players called "A" and "B". The abilities of each player is') print("indicated by a probability (a number between 0 and 1) that") print("the player wins the point when serving. Player A always") print("has the first serve.")def getInputs(): # Returns the three simulation parameters, the prob. that either player wins a serve should be in-between 0 and 1 a = eval(input("What is the prob. player A wins a serve? ")) b = eval(input("What is the prob. player B wins a serve? ")) n = eval(input("How many games to simulate? "))#the number of games should be an integer return a, b, ndef simNGames(n, probA, probB): # Simulates n games of racquetball between players whose # abilities are represented by the probability of winning a serve. # Returns number of wins for A and B winsA = winsB = 0 for i in range(n): scoreA, scoreB = simOneGame(probA, probB) if scoreA > scoreB: winsA = winsA + 1 else: winsB = winsB + 1 return winsA, winsBdef simOneGame(probA, probB): # Simulates a single game or racquetball between players whose # abilities are represented by the probability of winning a serve. # Returns final scores for A and B serving = "A" scoreA = 0 scoreB = 0 while not gameOver(scoreA, scoreB): if serving == "A": if random() < probA: scoreA = scoreA + 1 else: serving = "B" else: if random() < probB: scoreB = scoreB + 1 else: serving = "A" return scoreA, scoreBdef gameOver(a, b):
Python
Edit the racquetball game so that all user input is validated
# rball.pyfrom random import randomdef main(): printIntro() probA, probB, n = getInputs() winsA, winsB = simNGames(n, probA, probB) printSummary(winsA, winsB)def printIntro(): print("This
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