Next, you will implement either the Cat or Dog Java class. Your class must meet all of the specifications from the UML Class diagram. Be sure to include the following in your Cat or Dog class: All attributes (variables) with appropriate data types. Note that the types are not specified in this UML class diagram. You will need to think about what the most appropriate data type is for each attribute. At least one constructor method that initializes values for all attributes Accessors and mutators for all attributes. Each attribute should have a corresponding accessor (“getter”) and mutator (“setter”) method. These methods are indicated in the class diagram. In-line comments and appropriate white space, according to the style guidelines you have learned so far in the course

Database System Concepts
7th Edition
ISBN:9780078022159
Author:Abraham Silberschatz Professor, Henry F. Korth, S. Sudarshan
Publisher:Abraham Silberschatz Professor, Henry F. Korth, S. Sudarshan
Chapter1: Introduction
Section: Chapter Questions
Problem 1PE
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or this assignment, you will select either the Cat or the Dog Java class from the UML diagram. Open the Virtual Lab (Apporto) by clicking on the link in the Virtual Lab Access module. Then open your Eclipse IDE and create a new class. Use the Eclipse IDE Tutorial if you need help with creating a class in Eclipse.

  1. Before you begin, review the following UML Class Diagram, paying special attention to the attributes and behaviors of each class. As a note, though the diagram illustrates an inheritance relationship between the classes, the class you choose to implement does not have to inherit from the Pet class for the purposes of this assignment. You will learn more about implementing inheritance in later modules.

 

  1. Next, you will implement either the Cat or Dog Java class. Your class must meet all of the specifications from the UML Class diagram. Be sure to include the following in your Cat or Dog class:
    • All attributes (variables) with appropriate data types. Note that the types are not specified in this UML class diagram. You will need to think about what the most appropriate data type is for each attribute.
    • At least one constructor method that initializes values for all attributes
    • Accessors and mutators for all attributes. Each attribute should have a corresponding accessor (“getter”) and mutator (“setter”) method. These methods are indicated in the class diagram.
    • In-line comments and appropriate white space, according to the style guidelines you have learned so far in the course
The image displays a class diagram, which is a type of static structure diagram used in object-oriented programming, representing the structure of a system by showing its classes, attributes, operations, and the relationships among objects.

### Class Diagram Explanation

#### **1. Pet Class (Base Class)**

- **Attributes:**  
  - `- petType`
  - `- petName`
  - `- petAge`
  - `- dogSpaces`
  - `- catSpaces`
  - `- daysStay`
  - `- amountDue`

- **Methods:**
  - `+ Pet()`
  - `+ getPetType()`
  - `+ setPetType()`
  - `+ getPetName()`
  - `+ setPetName()`
  - `+ getPetAge()`
  - `+ setPetAge()`
  - `+ getDogSpaces()`
  - `+ setDogSpaces()`
  - `+ getCatSpaces()`
  - `+ setCatSpaces()`
  - `+ getDaysStay()`
  - `+ setDaysStay()`
  - `+ getAmountDue()`
  - `+ setAmountDue()`

The Pet class serves as the base class with attributes that capture general details about a pet staying at a facility. It includes both getter and setter methods for each attribute, allowing for encapsulation and data management.

#### **2. Dog Class (Derived from Pet)**

- **Attributes:**
  - `- dogSpaceNumber`
  - `- dogWeight`
  - `- grooming`

- **Methods:**
  - `+ Dog()`
  - `+ getDogSpaceNumber()`
  - `+ setDogSpaceNumber()`
  - `+ getDogWeight()`
  - `+ setDogWeight()`
  - `+ getGrooming()`
  - `+ setGrooming()`

The Dog class extends the Pet class, adding specific attributes and methods related to dogs, such as space number, weight, and grooming details.

#### **3. Cat Class (Derived from Pet)**

- **Attributes:**
  - `- catSpaceNumber`

- **Methods:**
  - `+ Cat()`
  - `+ getCatSpaceNumber()`
  - `+ setCatSpaceNumber()`

The Cat class also extends the Pet class, focusing on the unique attribute `cat
Transcribed Image Text:The image displays a class diagram, which is a type of static structure diagram used in object-oriented programming, representing the structure of a system by showing its classes, attributes, operations, and the relationships among objects. ### Class Diagram Explanation #### **1. Pet Class (Base Class)** - **Attributes:** - `- petType` - `- petName` - `- petAge` - `- dogSpaces` - `- catSpaces` - `- daysStay` - `- amountDue` - **Methods:** - `+ Pet()` - `+ getPetType()` - `+ setPetType()` - `+ getPetName()` - `+ setPetName()` - `+ getPetAge()` - `+ setPetAge()` - `+ getDogSpaces()` - `+ setDogSpaces()` - `+ getCatSpaces()` - `+ setCatSpaces()` - `+ getDaysStay()` - `+ setDaysStay()` - `+ getAmountDue()` - `+ setAmountDue()` The Pet class serves as the base class with attributes that capture general details about a pet staying at a facility. It includes both getter and setter methods for each attribute, allowing for encapsulation and data management. #### **2. Dog Class (Derived from Pet)** - **Attributes:** - `- dogSpaceNumber` - `- dogWeight` - `- grooming` - **Methods:** - `+ Dog()` - `+ getDogSpaceNumber()` - `+ setDogSpaceNumber()` - `+ getDogWeight()` - `+ setDogWeight()` - `+ getGrooming()` - `+ setGrooming()` The Dog class extends the Pet class, adding specific attributes and methods related to dogs, such as space number, weight, and grooming details. #### **3. Cat Class (Derived from Pet)** - **Attributes:** - `- catSpaceNumber` - **Methods:** - `+ Cat()` - `+ getCatSpaceNumber()` - `+ setCatSpaceNumber()` The Cat class also extends the Pet class, focusing on the unique attribute `cat
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