Make a rough sketch of the trajectory of a ball after it has been thrown. Draw the ball in at least five different positions; two when the ball is going up, two when it is going down, and one at its maximum height. Label the horizontal and vertical axes of your coordinate system. On your sketch, draw and label the expected acceleration vectors of the ball (relative sizes and directions) for the five different positions. Decompose each acceleration vector into its vertical and horizontal components. On your sketch, draw and label the velocity vectors of the object at the same positions you chose to draw your acceleration vectors. Decomposes each velocity vector into its vertical and horizontal components. Check to see that the changes in the velocity vector are consistent with the acceleration vectors.
Make a rough sketch of the trajectory of a ball after it has been thrown. Draw the ball in at least five different positions; two when the ball is going up, two when it is going down, and one at its maximum height. Label the horizontal and vertical axes of your coordinate system. On your sketch, draw and label the expected acceleration vectors of the ball (relative sizes and directions) for the five different positions. Decompose each acceleration vector into its vertical and horizontal components. On your sketch, draw and label the velocity vectors of the object at the same positions you chose to draw your acceleration vectors. Decomposes each velocity vector into its vertical and horizontal components. Check to see that the changes in the velocity vector are consistent with the acceleration vectors.
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- Make a rough sketch of the trajectory of a ball after it has been thrown. Draw the ball in at least five different positions; two when the ball is going up, two when it is going down, and one at its maximum height. Label the horizontal and vertical axes of your coordinate system.
- On your sketch, draw and label the expected acceleration vectors of the ball (relative sizes and directions) for the five different positions. Decompose each acceleration vector into its vertical and horizontal components.
- On your sketch, draw and label the velocity vectors of the object at the same positions you chose to draw your acceleration vectors. Decomposes each velocity vector into its vertical and horizontal components. Check to see that the changes in the velocity vector are consistent with the acceleration vectors.
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