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- create a Python application that applies classes and objects in Python. Scenario:You are to create a python application that simulates the function of a basic calculator with some additional features. The user will select what function they would like to use in the application, after which they will input the values that they would like to use for the computation selected. The program will then compute for the output based on the given function and return the output to the user. The user should then be able to select additional functions and input new numbers until they are satisfied, after which they can exit the application. The application should first ask for a command from the user when started, the user can do 9 different commands on the application: The Calculator Features Add Two Numbers- Adds two numbers inputted from the user. Subtract Two Numbers- Subtracts two numbers inputted from the user. Multiply Two Numbers- Multiplies two numbers inputted from the user. Divide Two…def truth_value(integer): """Convert an integer into a truth value.""" # Convert 0 into False and all other integers, # including 1, into True if integer == 0: truth_value = False else: truth_value = True return truth_value Now, write a function that goes in the opposite direction of the truth_value() function. This new function should convert a truth value into an integer. In particular, True should be converted into 1 and False into 0. Name the new function integer_0_or_1(). All you need to include below is your definition of the function integer_0_or_1(). It will be tested automatically against relevant inputs. So include your function and nothing more.Write in C++ 1. Define a struct for a soccer player that stores their name, jersey number, and total points scored. 2.Using the struct in #1, write a function that takes an array of soccer players and its size as arguments and returns the average number of points scored by the players. 3.Using the struct in #1, write a function that takes an array of soccer players and its size as arguments and returns the index of the player who scored the most points. 4.Using the struct in #1, write a function that sorts an array of soccer players by name. 5.Using the struct in #1, write a function that takes an (unsorted) array of soccer players and its size and a number as arguments, and returns the name of the soccer player with that number. It should not do any extra unnecessary work. 6.Define a function to find a given target value in an array, but use pointer notation rather than array notation whenever possible. 7.Write a swap function, that swaps the values of two variables in main, but use…
- Part 2 Invent your own function that does some useful computation of your choosing. Do not copy the function from somewhere else. Use incremental development, and record each stage of the development process as you go. Finally, print output that demonstrates that the function works as you intended. Include all of the following in your Learning Journal: An explanation of each stage of development, including code and any test input and output. The output of three calls to your function with different arguments.When is the body of a function executed? A. When the function is defined B. When the program begins to run C. When the function is called D. Shortly after it is convicted Which selection below best answers the question, "How many parameters can a function have?" A. zero or more B. one or more C. none D. up to five How is the body of a function defined? A. The body of a function must be registered at python.org B. By placing the code between the 'def' and 'end' statements C. By surrounding the code immediately following the 'def' statement with curly braces '{}' D. By indenting the lines of code immediately following the 'def' statementC++ Question: Make an execution chart like the example below for the code provided. Example chart: An execution chart is a text version of the hierarchy. Indentation is used to indicate thesublevels or calls inside a call. It also contains the data exchange between the components asdesignated in the hierarchy chart. Given below is the execution chart that corresponds to thehierarchy chart of the property tax calculation program1.0 Main()2.0 CalculatePropertyTax()3.0 displayMessage( input string messageToDisplay)3.1 return double getHomeValue()3.2 return boolean checkHomeValue()3.3 return double applyPropertyTax(input double homeValue)3.4 displayPropertyTax(input homeValue)3.5 return Boolean queryMoreData()4.0 displayMessage(input string messageToDisplay)4.1 return char getYesNo()4.2 return char convertCase(input char)3.6 displayErrorMessage() More exlanation: example: 1.0 means it's of depth 1, line 0 then 2.0 means it's one call inside a function (aka it's inside another function)…
- In C/C++, Function overloading is the process of creating several functions that have exactly the same name. In order to overload successfully, each function must have: A. A different parameter list B. A different number of parameters and a different return type C. An integer on the end of the function name, such as func1()and func2() D. Either A or B E. Both A and CIf you have trouble reading the picture please let me know. 8. (a) Write behavioral Verilog code for a module called “Sort2” (pictured below) with three inputs s, a, b and two outputs x, y. The module’s function is also described below; in the function table, a “–” represents a don’t care. Also the function table has s, a as inputs, but the outputs x, y are expressed in terms of the third input b. In words, the “function table” to the left translates to the following: When s = 0, the smallest value among a and b goes to x and the other value goes to y. When s = 1, the largest value among a and b goes to x and the other value goes to y. (b) Structurally connect copies (or instantiations) of the module Sort2 to construct the module Bitonic with four inputs a0,a1,a2,a3 and four outputs z0,z1,z2,z3 shown below; each box in the figure below represents an instantiation of Sort2. Further, the inputs and outputs of the instantiations are located as in the figure above; namely, input to…All lines of code in your program can be reached and executed when I run your program define two functions and they have a "meaningful purpose" to your program. Each function must have more than three statements or lines of code. At least one function defines a parameter and you use this parameter in a meaningful way At least one function returns a value back to the code that is calling it and it is used in a meaningful way
- 1. Briefly describe the items a programmer needs to know when using a predefined function, including the header file name, the function name, the parameter type, and the return type. 2. Define the terms function header (or heading), function body, and function definition. Describe the elements of a function. 3. Define the terms actual parameter and formal parameter and explain the difference between the two. 4. Describe in detail the flow of execution in a program with functions. Review the use of function prototypes to facilitate compilation. Also, explain how a function call operates during program execution. 5. Discuss how a function call operates in terms of how the values in the actual parameters are transferred to the formal parameters.Question 4 What is the purpose of conditions in programming? Conditions are a step-by-step plan to solve a problem. Used to explain how the program works or functions. These lines are ignored by the compiler during runtime. Conditions are used to affect the flow of the steps. SAVE & CONTINUE Conditions are used to perform the same steps over again. Report an issue with this question esc O 1 F1 F2 2 3 4 20 F3 OMark this question 5 000 000 F4 F5 6 7 8 UNI ㅏ 1.1 Le 1. 1.1 1.1. 1.1. 1:2 Data 1.2.1 1.2.2 1.2.3 c 1.2.4 C F6 MacBookI need help creating a C++ Code. I need help Designing a PayRoll class that has data members for an employee’s hourly pay rate and the number of hours worked. Write a program with an array of seven PayRoll objects. The program should read the number of hours each employee worked and their hourly pay rate from a file and call class functions to store this information in the appropriate objects. I have a file named Data 1.It should then call a class function, once for each object, to return the employee’s gross pay, so this information can be displayed. I have attached the data that I was using.40.0 10.00 38.5 9.50 16.0 7.50 22.5 9.50 40.0 8.00 38.0 8.00 40.0 9.00