Create two classes and a main function and save it in a file with your +PR1.cpp for the following class definitions and main instructi
Create two classes and a main function and save it in a file with your +PR1.cpp for the following class definitions and main instructi
Database System Concepts
7th Edition
ISBN:9780078022159
Author:Abraham Silberschatz Professor, Henry F. Korth, S. Sudarshan
Publisher:Abraham Silberschatz Professor, Henry F. Korth, S. Sudarshan
Chapter1: Introduction
Section: Chapter Questions
Problem 1PE
Related questions
Question
DO IT IN C++

Transcribed Image Text:### Programming Exercise: Class Definitions and Main Function
#### Task Overview:
Create two classes and a main function, and save the file as `<lastname>+PR1.cpp` using the following instructions for class definitions and main functionality.
#### Class Definitions:
**Course**
- **Attributes:**
- `+number` (string)
- `+credits` (int; must be a value greater than 0)
- **Constructors and Methods:**
- Accessors, mutators, default constructor
- Default constructor initializes `number` to "CSC101" and `credits` to 3
- Overloaded constructor accepts two parameters for `number` and `credits`
**Student**
- **Attributes:**
- `+name` (string)
- `+enroll` (Course)
- **Constructors and Methods:**
- Accessors, mutators, default constructor
- Default constructor initializes `name` to an empty string
#### Main Function Instructions:
1. Declare a `string` variable named `cnumber`.
2. Declare an `int` variable named `ccredits`.
3. Declare a `string` variable named `sname`.
4. Instantiate a `Course` object called `c1` using its default constructor.
5. Input a `string` from the keyboard and store it in `cnumber`.
6. Set `c1` object's `number` attribute to `cnumber`.
7. Input an `int` from the keyboard and store it in `ccredits`.
8. Set `c1` object's `credits` attribute to `ccredits`.
9. Create a `Course` object called `c2` using its overloaded constructor with `number` set to "CSC350" and `credits` set to 4.
10. Create another `Course` called `c3` using its default constructor.
11. Set `c3` object's `number` attribute to "ELECTIVE".
12. Set `c3` object's `credits` to the sum of `c1` and `c2` objects' `credits`.
13. Declare a `Student` object called `s1` using the default constructor.
14. Input a `string` from the keyboard and store it in `sname`.
15. Set `s1` object's `name` attribute to `sname`.
16. Set `s1` object's `enroll`
Expert Solution

This question has been solved!
Explore an expertly crafted, step-by-step solution for a thorough understanding of key concepts.
Step by step
Solved in 2 steps with 3 images

Recommended textbooks for you

Database System Concepts
Computer Science
ISBN:
9780078022159
Author:
Abraham Silberschatz Professor, Henry F. Korth, S. Sudarshan
Publisher:
McGraw-Hill Education

Starting Out with Python (4th Edition)
Computer Science
ISBN:
9780134444321
Author:
Tony Gaddis
Publisher:
PEARSON

Digital Fundamentals (11th Edition)
Computer Science
ISBN:
9780132737968
Author:
Thomas L. Floyd
Publisher:
PEARSON

Database System Concepts
Computer Science
ISBN:
9780078022159
Author:
Abraham Silberschatz Professor, Henry F. Korth, S. Sudarshan
Publisher:
McGraw-Hill Education

Starting Out with Python (4th Edition)
Computer Science
ISBN:
9780134444321
Author:
Tony Gaddis
Publisher:
PEARSON

Digital Fundamentals (11th Edition)
Computer Science
ISBN:
9780132737968
Author:
Thomas L. Floyd
Publisher:
PEARSON

C How to Program (8th Edition)
Computer Science
ISBN:
9780133976892
Author:
Paul J. Deitel, Harvey Deitel
Publisher:
PEARSON

Database Systems: Design, Implementation, & Manag…
Computer Science
ISBN:
9781337627900
Author:
Carlos Coronel, Steven Morris
Publisher:
Cengage Learning

Programmable Logic Controllers
Computer Science
ISBN:
9780073373843
Author:
Frank D. Petruzella
Publisher:
McGraw-Hill Education