#include using namespace std; int getRandom () { //generate a seeded random number //between 1 and 100, inclusive //return the random number void compare (int guess) { //call getRandom() //compare guess with the returned random number //inform user what the random number was //and whether it was greater than, less than or equal to guess int main() { int guess; //get the value of guess from the user //call compare and pass guess as parameter return 0; } Complete the requested changes, and then save the file as Lab8A.cpp, making sure it compiles and works as expected. Note that you will submit this file to Canvas.

Computer Networking: A Top-Down Approach (7th Edition)
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Author:James Kurose, Keith Ross
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Chapter1: Computer Networks And The Internet
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A. Function calling another function
You have already seen a function that has called another function, but you may not
have paid close attention to it. In order to call a programmer-defined function inside
another programmer-defined function, you need to have the declaration of the
function that is being called before the declaration of the calling function.
In this program you will write a function of void return type named compare that
accepts an integer parameter named guess. This function will compare the value of
guess with a seeded randomly generated integer between 1 to 100, inclusive, and let
the user know what the random number was as well as whether the guess was larger
than, smaller than or equal to the random number.
NOTE THAT: You will NOT generate a random number inside the compare function.
Rather, you will write another function named getRandom of int return type to do it.
You will need to call getRandom from compare, no parameters are necessary.
Inside your main function, get the guess from user and pass it to the compare
function.
Start with the following template to write your code.
#include <iostream>
using namespace std;
int getRandom ()
{
//generate a seeded random number
//between 1 and 100, inclusive
//return the random number
}
void compare(int guess)
{
//call getRandom()
//compare guess with the returned random number
//inform user what the random number was
//and whether it was greater than, less than or equal to guess
}
int main()
{
int guess;
//get the value of guess from the user
//call compare and pass guess as parameter
return 0;
}
Complete the requested changes, and then save the file as Lab8A.cpp, making sure
it compiles and works as expected. Note that you will submit this file to Canvas.
Transcribed Image Text:A. Function calling another function You have already seen a function that has called another function, but you may not have paid close attention to it. In order to call a programmer-defined function inside another programmer-defined function, you need to have the declaration of the function that is being called before the declaration of the calling function. In this program you will write a function of void return type named compare that accepts an integer parameter named guess. This function will compare the value of guess with a seeded randomly generated integer between 1 to 100, inclusive, and let the user know what the random number was as well as whether the guess was larger than, smaller than or equal to the random number. NOTE THAT: You will NOT generate a random number inside the compare function. Rather, you will write another function named getRandom of int return type to do it. You will need to call getRandom from compare, no parameters are necessary. Inside your main function, get the guess from user and pass it to the compare function. Start with the following template to write your code. #include <iostream> using namespace std; int getRandom () { //generate a seeded random number //between 1 and 100, inclusive //return the random number } void compare(int guess) { //call getRandom() //compare guess with the returned random number //inform user what the random number was //and whether it was greater than, less than or equal to guess } int main() { int guess; //get the value of guess from the user //call compare and pass guess as parameter return 0; } Complete the requested changes, and then save the file as Lab8A.cpp, making sure it compiles and works as expected. Note that you will submit this file to Canvas.
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