#include using namespace std; class PhonePlan{ public: }; PhonePlan(); PhonePlan(int numMinutes, int numMessages); void Print() const; private: int int } PhonePlan:: PhonePlan() { freeMinutes = 0; freeMessages = 0; freeMinutes; freeMessages; } // FIXME: Create a second constructor with numMinutes and numMessages parameters. /* Your solution goes here */ void PhonePlan::Print() const { cout << "Minutes: " << freeMinutes << ", Messages: << freeMessages << endl; } int main() { PhonePlan user1Plan; PhonePlan user2Plan (1000, 5000); cout << "User1: "; user1Plan.Print(); // Default constructor cout << "User2: "; user2Plan. Print(); return 0; // Calls default constructor // Calls newly-created constructor
#include using namespace std; class PhonePlan{ public: }; PhonePlan(); PhonePlan(int numMinutes, int numMessages); void Print() const; private: int int } PhonePlan:: PhonePlan() { freeMinutes = 0; freeMessages = 0; freeMinutes; freeMessages; } // FIXME: Create a second constructor with numMinutes and numMessages parameters. /* Your solution goes here */ void PhonePlan::Print() const { cout << "Minutes: " << freeMinutes << ", Messages: << freeMessages << endl; } int main() { PhonePlan user1Plan; PhonePlan user2Plan (1000, 5000); cout << "User1: "; user1Plan.Print(); // Default constructor cout << "User2: "; user2Plan. Print(); return 0; // Calls default constructor // Calls newly-created constructor
Database System Concepts
7th Edition
ISBN:9780078022159
Author:Abraham Silberschatz Professor, Henry F. Korth, S. Sudarshan
Publisher:Abraham Silberschatz Professor, Henry F. Korth, S. Sudarshan
Chapter1: Introduction
Section: Chapter Questions
Problem 1PE
Related questions
Concept explainers
OOPs
In today's technology-driven world, computer programming skills are in high demand. The object-oriented programming (OOP) approach is very much useful while designing and maintaining software programs. Object-oriented programming (OOP) is a basic programming paradigm that almost every developer has used at some stage in their career.
Constructor
The easiest way to think of a constructor in object-oriented programming (OOP) languages is:
Question
C++
CHALLENGE ACTIVITY
7.11.2: Constructor overloading.
Write a second constructor as indicated. Sample output:User1: Minutes: 0, Messages: 0 User2: Minutes: 1000, Messages: 5000
![1 #include <iostream>
2 using namespace std;
4 class PhonePlan{
public:
JSSENT
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};
PhonePlan();
PhonePlan(int numMinutes, int numMessages);
Print () const;
void
private:
int
int
PhonePlan: : PhonePlan() {
freeMinutes = 0;
freeMessages
= 0;
}
}
int main() {
freeMinutes;
freeMessages;
}
// FIXME: Create a second constructor with numMinutes and numMessages parameters.
/* Your solution goes here */
void PhonePlan::Print() const {
cout << "Minutes: " << freeMinutes <<
PhonePlan user1Plan;
PhonePlan user2Plan(1000, 5000);
cout << "User1: ";
user1Plan.Print();
// Default constructor
cout << "User2: ";
user2Plan. Print ();
return 0;
', Messages: << freeMessages << endl;
// Calls default constructor
// Calls newly-created constructor
CPP](/v2/_next/image?url=https%3A%2F%2Fcontent.bartleby.com%2Fqna-images%2Fquestion%2F4b91ab29-bd6f-400a-bec1-79d26af82269%2F8e47a5b2-5c44-4bb2-9e7f-b669ed5b428d%2Fivrrd0l_processed.jpeg&w=3840&q=75)
Transcribed Image Text:1 #include <iostream>
2 using namespace std;
4 class PhonePlan{
public:
JSSENT
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};
PhonePlan();
PhonePlan(int numMinutes, int numMessages);
Print () const;
void
private:
int
int
PhonePlan: : PhonePlan() {
freeMinutes = 0;
freeMessages
= 0;
}
}
int main() {
freeMinutes;
freeMessages;
}
// FIXME: Create a second constructor with numMinutes and numMessages parameters.
/* Your solution goes here */
void PhonePlan::Print() const {
cout << "Minutes: " << freeMinutes <<
PhonePlan user1Plan;
PhonePlan user2Plan(1000, 5000);
cout << "User1: ";
user1Plan.Print();
// Default constructor
cout << "User2: ";
user2Plan. Print ();
return 0;
', Messages: << freeMessages << endl;
// Calls default constructor
// Calls newly-created constructor
CPP
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