i need to make a snake game with this given code and description attached: import snakelib width = 0 # initialized in play_snake height = 0 # initialized in play_snake ui = None # initialized in play_snake SPEED = 1 keep_running = True def play_snake(init_ui): global width, height, ui, keep_running ui = init_ui width, height = ui.board_size() ui.show() while keep_running: event = ui.get_event() # print(event.name + " : " + event.data) if event.name == "alarm": ui.show() # make sure you handle the quit event like below, # or the test might get stuck in an infinite loop if event.name == "quit": keep_running = False if __name__ == "__main__": # do this if running this module directly # (not when importing it for the tests) ui = snakelib.SnakeUserInterface(10, 10) ui.set_animation_speed(SPEED) play_snake(ui
i need to make a snake game with this given code and description attached: import snakelib width = 0 # initialized in play_snake height = 0 # initialized in play_snake ui = None # initialized in play_snake SPEED = 1 keep_running = True def play_snake(init_ui): global width, height, ui, keep_running ui = init_ui width, height = ui.board_size() ui.show() while keep_running: event = ui.get_event() # print(event.name + " : " + event.data) if event.name == "alarm": ui.show() # make sure you handle the quit event like below, # or the test might get stuck in an infinite loop if event.name == "quit": keep_running = False if __name__ == "__main__": # do this if running this module directly # (not when importing it for the tests) ui = snakelib.SnakeUserInterface(10, 10) ui.set_animation_speed(SPEED) play_snake(ui
i need to make a snake game with this given code and description attached: import snakelib width = 0 # initialized in play_snake height = 0 # initialized in play_snake ui = None # initialized in play_snake SPEED = 1 keep_running = True def play_snake(init_ui): global width, height, ui, keep_running ui = init_ui width, height = ui.board_size() ui.show() while keep_running: event = ui.get_event() # print(event.name + " : " + event.data) if event.name == "alarm": ui.show() # make sure you handle the quit event like below, # or the test might get stuck in an infinite loop if event.name == "quit": keep_running = False if __name__ == "__main__": # do this if running this module directly # (not when importing it for the tests) ui = snakelib.SnakeUserInterface(10, 10) ui.set_animation_speed(SPEED) play_snake(ui
i need to make a snake game with this given code and description attached:
import snakelib
width = 0 # initialized in play_snake height = 0 # initialized in play_snake ui = None # initialized in play_snake SPEED = 1 keep_running = True
def play_snake(init_ui): global width, height, ui, keep_running ui = init_ui width, height = ui.board_size() ui.show() while keep_running: event = ui.get_event() # print(event.name + " : " + event.data) if event.name == "alarm": ui.show() # make sure you handle the quit event like below, # or the test might get stuck in an infinite loop if event.name == "quit": keep_running = False
if __name__ == "__main__": # do this if running this module directly # (not when importing it for the tests) ui = snakelib.SnakeUserInterface(10, 10) ui.set_animation_speed(SPEED) play_snake(ui
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