Given the sample code above in generating a random number. Create a program that lets the user play the game of Rock, Paper, Scissors against the computer. The program should work as follows. 1. When the program begins, a random number in the range of 1 through 3 is generated. If the number is 1, then the computer has chosen rock. If the number is 2, then the computer has chosen paper. If the number is 3, then the computer has chosen scissors. (Don't display the computer's choice yet.) 2. The user enters his or her choice of "rock", "paper", or "scissors" at the keyboard. (You can use a menu if you prefer.) 13. The computer's choice is displayed. 4. A winner is selected according to the following rules: a. If one player chooses rock and the other player chooses scissors, then rock wins. (The rock smashes the scissors.) b. If one player chooses scissors and the other player chooses paper, then scissor wins. (Scissors cuts paper.) c. If one player chooses paper and the other player chooses rock, then (Paper wraps rock.) d. If both players make the same choice, the game must be played again to determine раper wins. the winner. Use the following function prototypes to perform each major task. 1. int random); 2. string input(); 3. string compChoice(int); 4. void displayCompChoice(string); 5. bool compare(string, string); Sample Run Please enter [rock or paper or scissor]: Please enter [rock or paper or scissor]: Enter your choice: rock Computer choice: rock Please enter [rock or paper or scissor]: You win! Enter your choice: scissor Computer choice: rock Enter your choice: paper Computer choice: rock Paper wraps rock. Computer wins! Rock smashes Scissor
Given the sample code above in generating a random number. Create a program that lets the user play the game of Rock, Paper, Scissors against the computer. The program should work as follows. 1. When the program begins, a random number in the range of 1 through 3 is generated. If the number is 1, then the computer has chosen rock. If the number is 2, then the computer has chosen paper. If the number is 3, then the computer has chosen scissors. (Don't display the computer's choice yet.) 2. The user enters his or her choice of "rock", "paper", or "scissors" at the keyboard. (You can use a menu if you prefer.) 13. The computer's choice is displayed. 4. A winner is selected according to the following rules: a. If one player chooses rock and the other player chooses scissors, then rock wins. (The rock smashes the scissors.) b. If one player chooses scissors and the other player chooses paper, then scissor wins. (Scissors cuts paper.) c. If one player chooses paper and the other player chooses rock, then (Paper wraps rock.) d. If both players make the same choice, the game must be played again to determine раper wins. the winner. Use the following function prototypes to perform each major task. 1. int random); 2. string input(); 3. string compChoice(int); 4. void displayCompChoice(string); 5. bool compare(string, string); Sample Run Please enter [rock or paper or scissor]: Please enter [rock or paper or scissor]: Enter your choice: rock Computer choice: rock Please enter [rock or paper or scissor]: You win! Enter your choice: scissor Computer choice: rock Enter your choice: paper Computer choice: rock Paper wraps rock. Computer wins! Rock smashes Scissor
Computer Networking: A Top-Down Approach (7th Edition)
7th Edition
ISBN:9780133594140
Author:James Kurose, Keith Ross
Publisher:James Kurose, Keith Ross
Chapter1: Computer Networks And The Internet
Section: Chapter Questions
Problem R1RQ: What is the difference between a host and an end system? List several different types of end...
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