Given class Triangle (in files Triangle.h and Triangle.cpp), complete main() to read and set the base and height of triangle1 and of triangle2, determine which triangle's area is smaller, and output that triangle's info, making use of Triangle's relevant member functions. Ex: If the input is: 3.0 4.0 4.0 5.0 where 3.0 is triangle1's base, 4.0 is triangle1's height, 4.0 is triangle2's base, and 5.0 is triangle2's height, the output is: Triangle with smaller area: Base: 3.00 Height: 4.00 Area: 6.00 Triangle.cpp #include "Triangle.h" #include #include #include using namespace std; void Triangle::SetBase(double userBase) { base = userBase; } void Triangle::SetHeight(double userHeight) { height = userHeight; } double Triangle::GetArea() const { return 0.5 * base * height; } void Triangle::PrintInfo() const { cout << fixed << setprecision(2); cout << "Base: " << base << endl; cout << "Height: " << height << endl; cout << "Area: " << GetArea() << endl; } main.cpp #include #include "Triangle.h" using namespace std; int main() { Triangle triangle1; Triangle triangle2; // TODO: Read and set base and height for triangle1 (use SetBase() and SetHeight()) // TODO: Read and set base and height for triangle2 (use SetBase() and SetHeight()) cout << "Triangle with smaller area:" << endl; // TODO: Determine smaller triangle (use GetArea()) // and output smaller triangle's info (use PrintInfo()) return 0; } Triangle.h
Given class Triangle (in files Triangle.h and Triangle.cpp), complete main() to read and set the base and height of triangle1 and of triangle2, determine which triangle's area is smaller, and output that triangle's info, making use of Triangle's relevant member functions.
Ex: If the input is:
3.0 4.0 4.0 5.0
where 3.0 is triangle1's base, 4.0 is triangle1's height, 4.0 is triangle2's base, and 5.0 is triangle2's height, the output is:
Triangle with smaller area: Base: 3.00 Height: 4.00 Area: 6.00
Triangle.cpp
#include "Triangle.h"
#include <iostream>
#include <iomanip>
#include <cmath>
using namespace std;
void Triangle::SetBase(double userBase) {
base = userBase;
}
void Triangle::SetHeight(double userHeight) {
height = userHeight;
}
double Triangle::GetArea() const {
return 0.5 * base * height;
}
void Triangle::PrintInfo() const {
cout << fixed << setprecision(2);
cout << "Base: " << base << endl;
cout << "Height: " << height << endl;
cout << "Area: " << GetArea() << endl;
}
main.cpp
#include <iostream>
#include "Triangle.h"
using namespace std;
int main() {
Triangle triangle1;
Triangle triangle2;
// TODO: Read and set base and height for triangle1 (use SetBase() and SetHeight())
// TODO: Read and set base and height for triangle2 (use SetBase() and SetHeight())
cout << "Triangle with smaller area:" << endl;
// TODO: Determine smaller triangle (use GetArea())
// and output smaller triangle's info (use PrintInfo())
return 0;
}
Triangle.h
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