Draw a UML class diagram for the following code: import java.util.Scanner; public class ArrayStack {     private int maxSize;     private int top;     private int[] stackArray;     public ArrayStack(int size) {         maxSize = size;         stackArray = new int[maxSize];         top = -1;      }       public boolean isEmpty() {         return top == -1;     }      public boolean isFull() {        return top == maxSize - 1;    }      public void push(int value) {        if (isFull()) {            System.out.println("Stack is full. Cannot push.");            return;        }        stackArray[++top] = value;    }      public int pop() {        if (isEmpty()) {            System.out.println("Stack is empty. Cannot pop.");            return -1;         }        return stackArray[top--];    }      public void popAll() {        while (!isEmpty()) {            pop();        }    }      public int peek() {        if (isEmpty()) {            System.out.println("Stack is empty. Cannot peek.");            return -1;        }        return stackArray[top];    }    public static void main(String[] args) {        Scanner scanner = new Scanner(System.in);        System.out.print("Enter the size of the stack: ");        int stackSize = scanner.nextInt();        ArrayStack stack = new ArrayStack(stackSize);        while (true) {            System.out.println("\nSelect an option:");            System.out.println("1. Push");            System.out.println("2. Pop");            System.out.println("3. Peek");            System.out.println("4. Pop All");            System.out.println("5. Check if stack is empty");            System.out.println("6. Check if stack is full");            System.out.println("7. Exit");            int choice = scanner.nextInt();            switch (choice) {                case 1:                    System.out.print("Enter a value to push: ");                    int value = scanner.nextInt();                    stack.push(value);                    break;                case 2:                    System.out.println("Popped: " + stack.pop());                    break;                case 3:                    System.out.println("Top element: " + stack.peek());                    break;                case 4:                    stack.popAll();                    System.out.println("All elements popped.");                    break;                case 5:                    System.out.println("Is stack empty? " + stack.isEmpty());                    break;                case 6:                    System.out.println("Is stack full? " + stack.isFull());                    break;                case 7:                    System.out.println("Exiting...");                    scanner.close();                    return;                default:                    System.out.println("Invalid choice.");            }        }    } }

Computer Networking: A Top-Down Approach (7th Edition)
7th Edition
ISBN:9780133594140
Author:James Kurose, Keith Ross
Publisher:James Kurose, Keith Ross
Chapter1: Computer Networks And The Internet
Section: Chapter Questions
Problem R1RQ: What is the difference between a host and an end system? List several different types of end...
icon
Related questions
Question

Draw a UML class diagram for the following code:

import java.util.Scanner;

public class ArrayStack {

    private int maxSize;

    private int top;

    private int[] stackArray;

    public ArrayStack(int size) {

        maxSize = size;

        stackArray = new int[maxSize];

        top = -1; 

    }

 

    public boolean isEmpty() {

        return top == -1;

    }

 

   public boolean isFull() {

       return top == maxSize - 1;

   }

 

   public void push(int value) {

       if (isFull()) {

           System.out.println("Stack is full. Cannot push.");

           return;

       }

       stackArray[++top] = value;

   }

 

   public int pop() {

       if (isEmpty()) {

           System.out.println("Stack is empty. Cannot pop.");

           return -1; 

       }

       return stackArray[top--];

   }

 

   public void popAll() {

       while (!isEmpty()) {

           pop();

       }

   }

 

   public int peek() {

       if (isEmpty()) {

           System.out.println("Stack is empty. Cannot peek.");

           return -1;

       }

       return stackArray[top];

   }

   public static void main(String[] args) {

       Scanner scanner = new Scanner(System.in);

       System.out.print("Enter the size of the stack: ");

       int stackSize = scanner.nextInt();

       ArrayStack stack = new ArrayStack(stackSize);

       while (true) {

           System.out.println("\nSelect an option:");

           System.out.println("1. Push");

           System.out.println("2. Pop");

           System.out.println("3. Peek");

           System.out.println("4. Pop All");

           System.out.println("5. Check if stack is empty");

           System.out.println("6. Check if stack is full");

           System.out.println("7. Exit");

           int choice = scanner.nextInt();

           switch (choice) {

               case 1:

                   System.out.print("Enter a value to push: ");

                   int value = scanner.nextInt();

                   stack.push(value);

                   break;

               case 2:

                   System.out.println("Popped: " + stack.pop());

                   break;

               case 3:

                   System.out.println("Top element: " + stack.peek());

                   break;

               case 4:

                   stack.popAll();

                   System.out.println("All elements popped.");

                   break;

               case 5:

                   System.out.println("Is stack empty? " + stack.isEmpty());

                   break;

               case 6:

                   System.out.println("Is stack full? " + stack.isFull());

                   break;

               case 7:

                   System.out.println("Exiting...");

                   scanner.close();

                   return;

               default:

                   System.out.println("Invalid choice.");

           }

       }

   }

}

Expert Solution
steps

Step by step

Solved in 3 steps with 1 images

Blurred answer
Knowledge Booster
Concept of pointer parameter
Learn more about
Need a deep-dive on the concept behind this application? Look no further. Learn more about this topic, computer-engineering and related others by exploring similar questions and additional content below.
Similar questions
Recommended textbooks for you
Computer Networking: A Top-Down Approach (7th Edi…
Computer Networking: A Top-Down Approach (7th Edi…
Computer Engineering
ISBN:
9780133594140
Author:
James Kurose, Keith Ross
Publisher:
PEARSON
Computer Organization and Design MIPS Edition, Fi…
Computer Organization and Design MIPS Edition, Fi…
Computer Engineering
ISBN:
9780124077263
Author:
David A. Patterson, John L. Hennessy
Publisher:
Elsevier Science
Network+ Guide to Networks (MindTap Course List)
Network+ Guide to Networks (MindTap Course List)
Computer Engineering
ISBN:
9781337569330
Author:
Jill West, Tamara Dean, Jean Andrews
Publisher:
Cengage Learning
Concepts of Database Management
Concepts of Database Management
Computer Engineering
ISBN:
9781337093422
Author:
Joy L. Starks, Philip J. Pratt, Mary Z. Last
Publisher:
Cengage Learning
Prelude to Programming
Prelude to Programming
Computer Engineering
ISBN:
9780133750423
Author:
VENIT, Stewart
Publisher:
Pearson Education
Sc Business Data Communications and Networking, T…
Sc Business Data Communications and Networking, T…
Computer Engineering
ISBN:
9781119368830
Author:
FITZGERALD
Publisher:
WILEY