Create and put into action a visual representation of the Towers of Hanoi conundrum. Permit the user to specify the puzzle's disc count. There should be two primary methods for the user to engage with the puzzle. The programme should make sure that each move is allowed since the user can drag the discs from one pin to another with the cursor. With pause/resume buttons, the viewer can also observe an animation of a solution in action. Allow the viewer to regulate the animation's pace. Create and put into action a visual representation of the Towers of Hanoi conundrum. Permit the user to specify the puzzle's disc count. There should be two primary methods for the user to engage with the puzzle. The programme should make sure that each move is allowed since the user can drag the discs from one pin to another with the cursor. With pause/resume buttons, the viewer can also observe an animation of a solution in action. Allow the viewer to regulate the animation's pace.
Create and put into action a visual representation of the Towers of Hanoi conundrum. Permit the user to specify the puzzle's disc count. There should be two primary methods for the user to engage with the puzzle. The programme should make sure that each move is allowed since the user can drag the discs from one pin to another with the cursor. With pause/resume buttons, the viewer can also observe an animation of a solution in action. Allow the viewer to regulate the animation's pace.
Create and put into action a visual representation of the Towers of Hanoi conundrum. Permit the user to specify the puzzle's disc count. There should be two primary methods for the user to engage with the puzzle. The programme should make sure that each move is allowed since the user can drag the discs from one pin to another with the cursor. With pause/resume buttons, the viewer can also observe an animation of a solution in action. Allow the viewer to regulate the animation's pace.
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