Class name: SURNAME_MATRIX Data fields: two(2) q xr arrays where: q = no. of characters of your first name. If q <= 5 then q = q * 2. r= no. characters of your surname. if r <= 5 then r=r* 2. Methods: Constructor: initialize two(2) arrays. Value of each element = no. of characters of your fullname * 2.5.
Class name: SURNAME_MATRIX Data fields: two(2) q xr arrays where: q = no. of characters of your first name. If q <= 5 then q = q * 2. r= no. characters of your surname. if r <= 5 then r=r* 2. Methods: Constructor: initialize two(2) arrays. Value of each element = no. of characters of your fullname * 2.5.
Database System Concepts
7th Edition
ISBN:9780078022159
Author:Abraham Silberschatz Professor, Henry F. Korth, S. Sudarshan
Publisher:Abraham Silberschatz Professor, Henry F. Korth, S. Sudarshan
Chapter1: Introduction
Section: Chapter Questions
Problem 1PE
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
Transcribed Image Text:Class name: SURNAME_MATRIX
Data fields: two(2) q xr arrays
where: q = no. of characters of your first name. If q <= 5 then q = q * 2.
r= no. characters of your surname. if r<= 5 then r=r*2.
Methods:
Constructor: initialize two(2) arrays.
Value of each element = no. of characters of your fullname * 2.5.
fillA1() - populate 2d-Array1 with random numbers. (200 max). seed - default
fillA2() - populate 2d-Array2 with random numbers. (5000 max). seed - default
addSubA1A2(int flag) - add or subtract the two matrices and display the resultant matrix (size is q xralso).
(note: invoke first fillA1() and fillA2())
if flag is nonzero add matrices else subtract matrices.
e.g. addSubA1A2(3) <-- add arrays, addSubA1A2(0) <-- subtract arrays
toString() - displays the current date once and your fullname k times where kis a random number < 8.
Filename: SURNAME_SSE2.java
In main(): Create two(2) objects using array of objects and use ALL the methods for each object.
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