2. Develop a program which allows the user (Student) to enter three marks. The program determines the maximum of the three marks and then displays a message based on the folowing table: Range of Marks Message to be displayed Enter three marks which are below 70 Got Fail Enter three marks which are above 90 Got S Grade Enter three marks which are above 80, but Got A Grade less than 91

Computer Networking: A Top-Down Approach (7th Edition)
7th Edition
ISBN:9780133594140
Author:James Kurose, Keith Ross
Publisher:James Kurose, Keith Ross
Chapter1: Computer Networks And The Internet
Section: Chapter Questions
Problem R1RQ: What is the difference between a host and an end system? List several different types of end...
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2. Develop a program which allows the user (Student) to enter three marks. The program
determines the maximum of the three marks and then displays a message based on the
folowing table:
|Range of Marks
Message to be displayed
Enter three marks which are below 70
Got Fail
Enter three marks which are above 90
Got S Grade
Enter three marks which are above 80, but
Got A Grade
less than 91
Enter three marks which are above and
Got B Grade
equal to 70, but less than 81
Maximum mark range is 100
Implement the above program using friend class concept.
Transcribed Image Text:2. Develop a program which allows the user (Student) to enter three marks. The program determines the maximum of the three marks and then displays a message based on the folowing table: |Range of Marks Message to be displayed Enter three marks which are below 70 Got Fail Enter three marks which are above 90 Got S Grade Enter three marks which are above 80, but Got A Grade less than 91 Enter three marks which are above and Got B Grade equal to 70, but less than 81 Maximum mark range is 100 Implement the above program using friend class concept.
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