18. What is the difference between an is-a and a has-a relationship? How do you create a has-a relationship in your code?
18. What is the difference between an is-a and a has-a relationship? How do you create a has-a relationship in your code?
Database System Concepts
7th Edition
ISBN:9780078022159
Author:Abraham Silberschatz Professor, Henry F. Korth, S. Sudarshan
Publisher:Abraham Silberschatz Professor, Henry F. Korth, S. Sudarshan
Chapter1: Introduction
Section: Chapter Questions
Problem 1PE
Related questions
Question
Number 18
![18. What is the difference between an is-a and a has-a relationship? How do you create a has-a relationship in your code?
19. Imagine a Rectangle class with objects that represent two-dimensional rectangles. The Rectangle has width and
height fields with appropriate accessors and mutators, as well as getArea and getPerimeter methods.
You would like to add a Square class into your system. Is it a good design to make Square a subclass of
Rectangle? Why or why not?
20. Imagine that you are going to write a program to play card games. Consider a design with a Card class and 52 sub-
classes, one for each of the unique playing cards (for example, NineOf Spades and JackOfClubs). Is this a good
design? If so, why? If not, why not, and what might be a better design?
21. In Section 9.2 we discussed adding functionality for dividend payments to the Stock class. Why was it preferable to
create a DividendStock class rather than editing the Stock class and adding this feature directly to it?
Section 9.5: Interfaces
22. What is the difference between implementing an interface and extending a class?
23. Consider the following interface and class:
}
public interface I {
public void m1();
public void m2();
}
public class C implements I {
// code for class C
What must be true about the code for class C in order for that code to compile successfully?](/v2/_next/image?url=https%3A%2F%2Fcontent.bartleby.com%2Fqna-images%2Fquestion%2F17b2b269-c224-4f1b-8543-902ce99e9774%2F60ef9bdd-b224-4fb1-bc93-3e7f927b80c8%2F5rw4k3_processed.jpeg&w=3840&q=75)
Transcribed Image Text:18. What is the difference between an is-a and a has-a relationship? How do you create a has-a relationship in your code?
19. Imagine a Rectangle class with objects that represent two-dimensional rectangles. The Rectangle has width and
height fields with appropriate accessors and mutators, as well as getArea and getPerimeter methods.
You would like to add a Square class into your system. Is it a good design to make Square a subclass of
Rectangle? Why or why not?
20. Imagine that you are going to write a program to play card games. Consider a design with a Card class and 52 sub-
classes, one for each of the unique playing cards (for example, NineOf Spades and JackOfClubs). Is this a good
design? If so, why? If not, why not, and what might be a better design?
21. In Section 9.2 we discussed adding functionality for dividend payments to the Stock class. Why was it preferable to
create a DividendStock class rather than editing the Stock class and adding this feature directly to it?
Section 9.5: Interfaces
22. What is the difference between implementing an interface and extending a class?
23. Consider the following interface and class:
}
public interface I {
public void m1();
public void m2();
}
public class C implements I {
// code for class C
What must be true about the code for class C in order for that code to compile successfully?
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