**15.29 (Racing car) Write a program that simulates car racing, as shown in Figure 15.36a. The car moves from left to right. When it hits the right end, it restarts from the left and continues the same process. You can use a timer to control animation. Redraw the car with new base coordinates (x, y), as shown in Figure 15.36b. Also let the user pause/resume the animation with a button press/release and increase/decrease the car speed by pressing the up and down arrow keys. x + 20 x + 40 CB Exercise15_29 Exercise15_29 у -30 y-20 y-10 y (х, у) (a) (b) FIGURE 15.36 (a) The program displays a moving car. (b) You can redraw a car with a new base point.

Database System Concepts
7th Edition
ISBN:9780078022159
Author:Abraham Silberschatz Professor, Henry F. Korth, S. Sudarshan
Publisher:Abraham Silberschatz Professor, Henry F. Korth, S. Sudarshan
Chapter1: Introduction
Section: Chapter Questions
Problem 1PE
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**15.29
(Racing car) Write a program that simulates car racing, as shown in
Figure 15.36a. The car moves from left to right. When it hits the right end, it
restarts from the left and continues the same process. You can use a timer to
control animnation. Redraw the car with new base coordinates (x, v), as shown
in Figure 15.36b. Also let the user pause/resume the animation with a button
press/release and increase/decrease the car speed by pressing the up and down
arrow keys.
x+20 x +40
Exercise15 29
Exercise15 29
y-30
y-20
y-10
y.
(х, у)
(a)
(b)
FIGURE 15.36 (a) The program displays a moving car. (b) You can redraw a car with a new base point.
Transcribed Image Text:**15.29 (Racing car) Write a program that simulates car racing, as shown in Figure 15.36a. The car moves from left to right. When it hits the right end, it restarts from the left and continues the same process. You can use a timer to control animnation. Redraw the car with new base coordinates (x, v), as shown in Figure 15.36b. Also let the user pause/resume the animation with a button press/release and increase/decrease the car speed by pressing the up and down arrow keys. x+20 x +40 Exercise15 29 Exercise15 29 y-30 y-20 y-10 y. (х, у) (a) (b) FIGURE 15.36 (a) The program displays a moving car. (b) You can redraw a car with a new base point.
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