1. Naming agreement: In order to insure compliance of all projects done for this course with my current specifications, I would like to see a unique names used for all classes, more specifically: All Data Type classes (like Circle2D, MyShape) should have a name YourFirstName_yourDataType.java, All Application classes names should start with your Last Name plus six digit timecode (MMDDYY), Like Smith051221TestApp, Petrowski072216TravelLogApp and similar. 2. Application description: Program should has at least two classes. First class is a main class that would manipulate some data (geometrical objects). Second class would present a data itself. This could be in a simplest case with data presented as single concrete class (Circle, Rectangle, etc.), or a more advanced design with superclass and subclass. Use all components already developed in the previous workshops. The data encapsulated into your Data Type class should be private and accessed only via public get() methods. Have toString() method implemented to print specific for each object information. Application should use array to store that data and manipulate it (add data, delete, maybe sort, search and output it). Data input is entered from keyboard. Results are output on the screen. Use comments in the program code and enable some instructions printed out on the screen. UML class diagram: ItemType YourApp 3. Deliverables: java, .class, and readme files. In readme file specify how your application works, and provide example of the sample input and expected output.
1. Naming agreement: In order to insure compliance of all projects done for this course with my current specifications, I would like to see a unique names used for all classes, more specifically: All Data Type classes (like Circle2D, MyShape) should have a name YourFirstName_yourDataType.java, All Application classes names should start with your Last Name plus six digit timecode (MMDDYY), Like Smith051221TestApp, Petrowski072216TravelLogApp and similar. 2. Application description: Program should has at least two classes. First class is a main class that would manipulate some data (geometrical objects). Second class would present a data itself. This could be in a simplest case with data presented as single concrete class (Circle, Rectangle, etc.), or a more advanced design with superclass and subclass. Use all components already developed in the previous workshops. The data encapsulated into your Data Type class should be private and accessed only via public get() methods. Have toString() method implemented to print specific for each object information. Application should use array to store that data and manipulate it (add data, delete, maybe sort, search and output it). Data input is entered from keyboard. Results are output on the screen. Use comments in the program code and enable some instructions printed out on the screen. UML class diagram: ItemType YourApp 3. Deliverables: java, .class, and readme files. In readme file specify how your application works, and provide example of the sample input and expected output.
Database System Concepts
7th Edition
ISBN:9780078022159
Author:Abraham Silberschatz Professor, Henry F. Korth, S. Sudarshan
Publisher:Abraham Silberschatz Professor, Henry F. Korth, S. Sudarshan
Chapter1: Introduction
Section: Chapter Questions
Problem 1PE
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Step 1
- Here our task is to create 2 classes that will manipulate some geometrical objects.
- Since the object is not specified let me choose a Rectangle.
- It is asked to name the datatype classes with student's firsname_DataTypeName. Here let me choose some arbitrary name David, you can change it later according to your convenience. So our datatype class name is David_Rectangle.
- We are asked to name the second class with our last name and six digit timecode, here let me choose the name as Brown123422TestApp as the application class name.
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