1 f(x) = = 1 {0.2 ≤ x ≤ 1} 5x Here's the game. At the start you choose your level of risk x―it could be anywhere between 0.2 and 1. Following that, a random number z is generated between 0 and 1. If z is greater than or equal to x, you win, and receive a payoff of f(x). If z is less than x, you lose, and receive a payoff of 0. (a) Use calculus to find the value of x that maximizes your average payoff. -0.8 -0.6 -0:4 -0.2 0.2 0.4 0.6 0.8

Calculus: Early Transcendentals
8th Edition
ISBN:9781285741550
Author:James Stewart
Publisher:James Stewart
Chapter1: Functions And Models
Section: Chapter Questions
Problem 1RCC: (a) What is a function? What are its domain and range? (b) What is the graph of a function? (c) How...
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1
f(x) =
= 1
{0.2 ≤ x ≤ 1}
5x
Here's the game. At the start you choose your level of risk x―it
could be anywhere between 0.2 and 1. Following that, a random
number z is generated between 0 and 1. If z is greater than or
equal to x, you win, and receive a payoff of f(x). If z is less than x,
you lose, and receive a payoff of 0.
(a) Use calculus to find the value of x that maximizes your average
payoff.
-0.8
-0.6
-0:4
-0.2
0.2
0.4
0.6 0.8
Transcribed Image Text:1 f(x) = = 1 {0.2 ≤ x ≤ 1} 5x Here's the game. At the start you choose your level of risk x―it could be anywhere between 0.2 and 1. Following that, a random number z is generated between 0 and 1. If z is greater than or equal to x, you win, and receive a payoff of f(x). If z is less than x, you lose, and receive a payoff of 0. (a) Use calculus to find the value of x that maximizes your average payoff. -0.8 -0.6 -0:4 -0.2 0.2 0.4 0.6 0.8
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