Rec03-Miners Coffin_VectorAddition_2023
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Phys 211
1
VECTORS: ESCAPE FROM MINER’S COFFIN
Reading: Knight Chapter 3
Objective:
By the end of this recitation, you should
know the difference between position and displacement,
how to add and subtract vectors graphically (in 2D), add
and subtract vectors using components (in 3D), and
calculate the magnitude of vectors using the
Pythagorean theorem.
Section #______________
Names:
Recorder:_________________________
___
Checker:__________________________
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Discussion Leader:
____________________________
Phys 211
2
EXERCISE 1: VECTOR ADDITION
•
A position vector
𝑟𝑟⃗
𝐴𝐴
is the vector that gets you (“as the crow flies”) from the origin to
a particular point A. A position vector starts at the origin.
•
A
displacement
vector
Δ𝑟𝑟⃗
𝐴𝐴𝐴𝐴𝐴𝐴𝐴𝐴
is the vector that gets you from point A
to
point B (it
does not generally start at the origin unless point A is the origin); in terms of vectors,
it’s the vector
difference
in the two positions,
Δ𝑟𝑟⃗
𝐴𝐴𝐴𝐴𝐴𝐴𝐴𝐴
=
𝑟𝑟⃗
𝐴𝐴
− 𝑟𝑟⃗
𝐴𝐴
(note that it’s always
the final position minus the initial position).
Q1.
Vector background questions:
1.
On the diagram below (left), draw
Δ𝑟𝑟⃗
𝐴𝐴𝐴𝐴𝐴𝐴𝐴𝐴
2.
Adding
the vector
−𝑟𝑟⃗
𝐴𝐴
is the same as
subtracting
the vector
𝑟𝑟⃗
𝐴𝐴
, as shown below. So you can
subtract two vectors using vector addition:
Δ𝑟𝑟⃗
𝐴𝐴𝐴𝐴𝐴𝐴𝐴𝐴
=
𝑟𝑟⃗
𝐴𝐴
+ (
−𝑟𝑟⃗
𝐴𝐴
)
. On the right side of the
diagram below, add
−𝑟𝑟⃗
𝐴𝐴
to
𝑟𝑟⃗
𝐴𝐴
(head-to-tail) and use that to draw
Δ𝑟𝑟⃗
𝐴𝐴𝐴𝐴𝐴𝐴𝐴𝐴
.
EXERCISE 2: TWO-DIMENSIONAL ANALYSIS WITH VECTOR ARROWS
Backstory READ THIS:
The cave entrance you reach is at surface level and surrounded by
level ground 200 meters in every direction. Once inside the cave you use a compass, a plumb
bob (i.e. a mass hanging from a string), and a tape measure to determine your displacement
vector
Δ𝑟𝑟⃗
between landmarks in the cave, recording vector components with respect to the three
perpendicular directions: East/West, North/South, and Up/Down.
Leg 1.
You strike out from the
cave Entrance (E)
and find yourself in a room full of beautiful
stalactites, so you call it
Stalactite junction (S)
. While you are there, you figure out your
displacement from the
cave Entrance
, and call it
Δ𝑟𝑟⃗
𝐸𝐸𝐴𝐴𝐴𝐴𝐸𝐸
.
Leg 2.
From
Stalactite junction (S)
you follow a path to a chamber full of crystal structures:
Crystal chamber (C)
. You work out that your displacement from the
Stalactite junction
was
Δ𝑟𝑟⃗
𝐸𝐸𝐴𝐴𝐴𝐴𝑆𝑆
.
Phys 211
3
Leg 3.
You leave the chamber and eventually find yourself in a room whose rock formations
look ominously like coffins, so you call it
Miner’s coffin (M)
. Your displacement from the
Crystal chamber
was
Δ𝑟𝑟⃗
𝑆𝑆𝐴𝐴𝐴𝐴𝐶𝐶
.
Suddenly, the passage from
Miner's coffin
back to
Crystal chamber
has just collapsed.
Your
displacement measurements together with your knowledge of vectors will help you find the way
back.
Q2.
The displacement vectors for each leg of your trip, are shown below
Note: North is at the top of the page and East is to the right.
Use these displacement vectors to draw a map showing the location of all four points (the cave
entrance and the three rooms) below (left side). Label each location and show the displacement
vectors for each of the legs of the trip you made (also label the displacement vectors). Mark the
blocked tunnel from
Crystal chamber
to
Miner’s coffin
with an X. (Use the same scale as above.)
Q3.
You choose to set the origin of your coordinate system at the
cave Entrance
. On your
diagram, draw the position vector
𝑟𝑟⃗
for
𝑟𝑟⃗
𝐸𝐸
,
𝑟𝑟⃗
𝑠𝑠
,
𝑟𝑟⃗
𝑆𝑆
, and
𝑟𝑟⃗
𝐶𝐶
.
Remember that every position vector
𝑟𝑟⃗
begins at the origin!
Question 2-3
Question 5
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Phys 211
4
Q4.
Write an equation for your current position (
𝑟𝑟⃗
𝐶𝐶
) in terms of each of the displacement vectors
Δ𝑟𝑟⃗
𝐸𝐸𝐴𝐴𝐴𝐴𝐸𝐸
,
Δ𝑟𝑟⃗
𝐸𝐸𝐴𝐴𝐴𝐴𝑆𝑆
, and
Δ𝑟𝑟⃗
𝑆𝑆𝐴𝐴𝐴𝐴𝐶𝐶
(
write in terms of vector notation, not components
!).
Q5.
You need to dig your way to either the
cave Entrance
(E) or to the
Stalactite junction
(S).
Thus, you want to figure out which location (E or S) is closer to your current position in
Miner’s
coffin
(M) . A displacement vector
Δ𝑟𝑟⃗
𝐴𝐴𝐴𝐴𝐴𝐴𝐴𝐴
is the direct straight-line path that gets you
from
point
A
to
point B.
On your map above (right hand side)
, mark three locations (E, S and M; remember
C is blocked) and then draw and label the
displacement
vectors from
Miner’s coffin
to your two
choices of location (e.g.,
Δ𝑟𝑟⃗
𝐶𝐶𝐴𝐴𝐴𝐴𝐸𝐸
).
Q6
Another way to find
Δ𝑟𝑟⃗
𝐶𝐶𝐴𝐴𝐴𝐴𝐸𝐸
and
Δ𝑟𝑟⃗
𝐶𝐶𝐴𝐴𝐴𝐴𝐸𝐸
, the two displacement vectors pertinent to your
survival, is with vector subtraction of the
position
vectors
𝑟𝑟⃗
𝐶𝐶
,
𝑟𝑟⃗
𝐸𝐸
, and
𝑟𝑟⃗
𝐸𝐸
. Recall that a
displacement
vector
Δ𝑟𝑟⃗
𝐴𝐴𝐴𝐴𝐴𝐴𝐴𝐴
from point A
to
point B is also the vector
difference
in the two
positions,
Δ𝑟𝑟⃗
𝐴𝐴𝐴𝐴𝐴𝐴𝐴𝐴
=
𝑟𝑟⃗
𝐴𝐴
− 𝑟𝑟⃗
𝐴𝐴
, and that
adding
the vector
−𝑟𝑟⃗
𝐴𝐴
is the same as
subtracting
the vector
𝑟𝑟⃗
𝐴𝐴
, as shown below. Draw
𝑟𝑟⃗
𝐶𝐶
,
𝑟𝑟⃗
𝐸𝐸
, and
𝑟𝑟⃗
𝐸𝐸
, and then find
Δ𝑟𝑟⃗
𝐶𝐶𝐴𝐴𝐴𝐴𝐸𝐸
and
Δ𝑟𝑟⃗
𝐶𝐶𝐴𝐴𝐴𝐴𝐸𝐸
below using vector
subtraction of the position vectors. (Do they match what you drew in question 5? - explain)
9. Which location should you tunnel towards? If the length of
Δ𝑟𝑟⃗
𝐸𝐸𝐴𝐴𝐴𝐴𝐸𝐸
is about 30 m,
estimate
how far and in what direction you need to dig (just “eyeball” it – don’t use a calculator or ruler.)
CHECK WITH AN INSTRUCTOR AT THIS POINT
Phys 211
5
EXERCISE 3: THREE-DIMENSIONAL ANALYSIS WITH VECTOR
COMPONENTS (USE NUMBERS IN THIS PART)
We have been working just in two-dimensions, but of course in a cave you would also be moving
vertically. Here are three-dimensional displacement vectors for each leg written in component
form. We’ll use a coordinate system in which
+
𝑥𝑥
is east,
+
𝑦𝑦
is north, and
+
𝑧𝑧
is. Apply what you
learned in 2D to solving this problem.
Leg of Trip
Displacement (E, N, Up)
cave Entrance
to
Stalactite junction
∆
r
E-to-S
:
(30 m)
𝚤𝚤̂
+ (10 m)
𝚥𝚥̂ −
(30 m)
𝑘𝑘
�
Stalactite junction
to
Crystal chamber
∆
r
S-to-C
:
(
−
20 m)
𝚤𝚤̂
+ (20 m)
𝚥𝚥̂
+ (10 m)
𝑘𝑘
�
Crystal chamber
to
Miner's coffin
∆
r
C-to-M
:
(
−
10 m)
𝚤𝚤̂ −
(10 m)
𝚥𝚥̂ −
(10 m)
𝑘𝑘
�
8. What is your current position (in
Miner’s coffin
) in component form?
9. What displacement vector (in component form) would get you from
Miners Coffin
to
Stalactite junction
?
10. Which location (
cave Entrance
or
Stalactite junction
) is closer for digging a tunnel to? How
far do you have to dig? (In three-dimensions, the Pythagorean theorem is
𝑑𝑑
2
=
𝑎𝑎
2
+
𝑏𝑏
2
+
𝑐𝑐
2
.)
NOTE
: Now that you are in 3D your answer may differ from what you had in 2D (Q7)
11. In approximately what compass direction will you aim your
tunnel? (For Quadrant I between due N and due E, the options
would be N, N-NE, NE, E-NE, or E; see the Compass Rose to
the side, the directions are different for the other quadrants, your
answer could be in any quadrant).
12. At approximately what angle “up” above the horizontal (i.e. above the 2D NS/EW plane and
into the z-axis) do you need to aim your tunnel?
“Compass Rose”
FAA (Public domain image)