UNIT II Course Project( Advance Pollution Prevention) (002)

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Jan 9, 2024

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UNIT II COURSE PROJECT Unit IV: Pollution Prevention (P2) Strategies Aura M. Williams Columbia Southern University ENV 6301 Advance Pollution Preventions
UNIT II COURSE PROJECT Introduction The elimination of waste before it has been created is commonly known as source reduction. In 2021 it was reported the electronic industry global market was 724.8 billion and it’s expected to reach 1.3 trillion by 2020. In 1960 Professor Edward created the first wearable computer. Over the next couple of decades, the electronic industry would produce the first calculator wristwatch by the popular brand Casio. Today, Wearable technology is expanding and growing at a rapid speed. A report conducted for Wearable Electronics and Technology Market has predicted that the industry could be worth an astonishing $11.61 billion by 2020.   One can definitely say that, there is no looking back for the wearable technology market. market, wearable devices were reported in 2021 to be 127.7 billion and expected to reach 392.4 billion by 2030. Wearable devices are just one of the many products that are currently popular. Other popular electronics include are cell phones, computer, laptops, and home appliances. Manufacturing companies are focusing on centering electronics around easy use and convenient products. There is such a high demand for connected devices, due to increase of chronic health problems we face. Obesity has led the demand for a variety of devices over the years. These devices have been used to help monitor an individual’s activity. Tracking heart rate, blood pressure, sleep quality, and calories burned in day. The expanding awareness regarding the benefits connected with the use of wearable devices the market will continue to increase. Life Cycle Anas
UNIT II COURSE PROJECT It is expected that this shift will increase the sales of electronics worldwide. Wearable elecotnircs is expected There is a wide range of prodcuts used that contain petroleum. Every product the average American uses on a daily basis has a life cycle that can be tracked to determine its impact on the environment. Each product’s life cycle is unique in its ownway and even similar products can have different life cycles. When computing a products life cycle, it is important to look at all stages of its life material, manufacturing, use, and ultimately its disposal. Materials includes all resources used to create that product, for example, with a gallon of milk, all the feed needed for the cows, diesel used for the tractors on the farm, and the waste produced in this phase have to be calculated. Manufacturing encompasses all resources and waste that are used and created during the production of the end product (Ashby, 2013). A product’s use phase is the accumulative of all energy and waste produce during the product’s useful life span. Finally, disposal this phase is used to estimate the products cost to dispose of it to include the amount of recycled material that could possible reclaimed. These phases are making it possible to estimate a products overall effect on the environment and is used to help responsible design (Ashby, 2013). As an example of a product’s life cycle we will look at the life cycle of a common household item that many families have in their living room, a leather couch. First, lets look at the materials needed to produce a single leather couch. The frame of the couch would be made ofwood that is usually grown on large tree farms. These farms are not labor or material intensive and actually provide a certain amount of CO2 reduction while they grow, but the logging, transporting, and milling of this resource all produces waste. The cushions are usually made of polyurethane foam and polyester fiber. The covering in this instance would be leather which is
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UNIT II COURSE PROJECT REFERENCES https://www.reliancedigital.in/solutionbox/the-amazing-evolution-of-wearable-technology/