Project_1.1.5_-_Design_a_Game

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Indiana University, Bloomington *

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MISC

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Industrial Engineering

Date

Dec 6, 2023

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pdf

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10

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%ean %ag 1auncher ,ame 'esign Aidan° Clay° Samuel° Benjamin° Timothy° ZAC° Michael
5Problem We were tasked with designing a Carnival Booth which incorporates the bean bag launching device we created° and launches said bean bag into a designed target± We were tasked with designing the target so that at least ²³ but no more than ´³ of the launched bean bags would result in a Grand Prize win±
&oncepts µ± The idea of this sketch was to use the target we calculated from our spreadsheet data and incorporate it into a corn hole¶like game° with the smallest target in the middle being the Grand Prize hole± ·± The idea of this sketch was to create a volcano¶like target with the hole at the top being the Grand Prize hole± ²± The idea of this sketch was based on the arcade game skee ball with the Grand prize hole being located at the top of the game board± ¸± The idea of this sketch was to elevate the Grand prize hole to make it harder to land in the Grand Prize hole±
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&oncepts We used a design matrix to determine which of the concept sketches would be the best course of action for us to take when designing the carnival game± In the end we determined that the cornhole and skee ball designs were the best and decided to combine the two ideas for our final design±
Model Sketches Mathematical Model Graphical Model
Solution Our game has the following rules and instructions: The board is unfolded and stood up before use Each player gets ² shots on the board The launcher is operated µ·¹ inches or µ¹ feet from the target Players use µ±´xµ±´in bean bags The top hole marked with 5Pink is the grand prize The middle two holes marked with 4Orange are second prize The largest° bottom hole marked with %lack is noºlast prize
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Setup µ± Unfold the target board so that stands up on its own ·± Set the launcher ten feet away from the target ²± Ensure that the launcher and target are on the same vertical plane »make sure that the base of the launcher is not higher than the base of the target¼ ¸± Display the prizes and label which hole they correlate with
Solution The final game design sketch with the final holeºlocation sizes is shown on the left± It incorporates design aspects shown in the cornhole and skee ball design concepts° with few alterations made when constructing the final product±
Testing ½ of shots Percentage Grand Prize: µ ¸³ Regular Prize: ² µ·³ No Prize: ·µ 8¸³
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*valuation The results from the final data show that our carnival booth prototype has a grand prize success rate of ¸³° which shows that our booth was successful in incorporating our bean bag launching device and creating a target with a ²³¶´³ Grand Prize success rate±