Case Study 3
docx
keyboard_arrow_up
School
Rowan University *
*We aren’t endorsed by this school
Course
01266
Subject
Communications
Date
Apr 3, 2024
Type
docx
Pages
2
Uploaded by 0312lizard
Case Study 3
The Conceptual model present in this case study revolves around the development of an online children’s book community with a structured focus on cross-
cultural interactions. The goal is to promote understanding and tolerance among children with this online platform. The study takes into consideration children’s developmental levels and engagement while still emphasizing and supporting communication with cultural exchanges. The problem that this study aimed to address was the need for a safe and culturally diverse online environment for children to interact, read and create stories. The researchers formalized this conceptual model by designing two main prototype tools; Story maker and the Communications Area. Then the researchers gauged interest
by utilizing children from the United States and Hungary. Additionally, the researchers performed an ethnographic study to determine children’s communication styles by reading bilingual books and creating alternative story endings. A few of the main concepts include the International Children’s Digital Library, Story Maker and Communications Area along with others. Aspects from a physical library that would work well in a digital library include the ability to search for books by location or categories, however the researchers found that
there could be challenges in conveying emotions and understanding of stories in different languages. The new functionality would enable children to engage in reading and creating stories online. It provides a platform for cross cultural interactions that may not be possible in a physical library. Some Pros of converting children’s books to a digital format would include an enhanced accessibility for a global audience, and
integration of interactive features for engagement. Whereas some cons could be a challenge in conveying emotions and understanding stories in different languages, as well as making sure that the software is usable by children as they tend to look at computers differently than adults. This study does a great job of highlighting the significance in not only language barriers, but cultural understanding due to different cultural differences. It emphasized a need for continuous improvement based on user feedback to continually create the best
product to link children of all backgrounds.
Your preview ends here
Eager to read complete document? Join bartleby learn and gain access to the full version
- Access to all documents
- Unlimited textbook solutions
- 24/7 expert homework help