
Fundamentals of Information Systems
8th Edition
ISBN: 9781305082168
Author: Ralph Stair, George Reynolds
Publisher: Cengage Learning
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Chapter 9, Problem 4DQ
Program Plan Intro
Type of data required, measures to protect sensitive data and the key statements for starting a dating website.
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Exercise 1 Function and Structure [30 pts]
Please debug the following program and answer the following questions. There is a cycle in a linked
list if some node in the list can be reached again by continuously following the next pointer.
#include
typedef struct node {
int value;
struct node *next;
} node;
int ll_has_cycle (node *first)
if (first
NULL) return 0;
node *head = first%;B
while (head->next != NULL) {
}
if (head
first) {
return 1; }
head =
head->next;B
return 0;
void test_11_has_cycle() {
int i;
node nodes [6] ;
for (i =
0; i < 6; i++) {
nodes [i] .next = NULL;
nodes [i].value
i;
nodes [0] .next
=
&nodes [1];
nodes [1] .next
=
&nodes [2];
nodes [2] .next
&nodes [3];
nodes [3] .next
nodes [4] .next
& nodes [4];
NULL;
nodes [5] .next
&nodes [0];
printf("1. Checking first list for cycles. \n Function 11_has_cycle says it
has %s cycle\n\n", 11_has_cycle (&nodes[0])?"a":"no");
printf("2. Checking length-zero list for cycles. \n Function 11_has_cycle
says it has %s cycle\n\n",…
Hello, please solve this trying to follow this criteria. (use Keil)
Abstract describing the requirements and goals of the assignment.
List file with no errors or warnings.
Brief description of your implementation design and code.
Debugging screen shots for different scenarios with your reference and comments.
Conclusion
Write the following in C# WinForms. Implement a function in the main menu that makes the poacher move to random direction. The movement should seem seamless. The poacher can be drew by the following in the main menu.
e.Graphics.DrawImage(poacherImage, poacher.X, poacherY, tileSize, tileSize);
Create the appropriate poacher class as well
Chapter 9 Solutions
Fundamentals of Information Systems
Ch. 9 - Prob. 1LOCh. 9 - Prob. 2LOCh. 9 - Prob. 3LOCh. 9 - Prob. 4LOCh. 9 - Prob. 5LOCh. 9 - Prob. 6LOCh. 9 - Prob. 7LOCh. 9 - Prob. 8LOCh. 9 - Prob. 1.1DQCh. 9 - Prob. 1.2DQ
Ch. 9 - Prob. 1.1CTQCh. 9 - Prob. 1.2CTQCh. 9 - Prob. 2.1DQCh. 9 - Prob. 2.2DQCh. 9 - Prob. 2.1CTQCh. 9 - Prob. 2.2CTQCh. 9 - Prob. 1SATCh. 9 - Prob. 2SATCh. 9 - Prob. 3SATCh. 9 - Prob. 4SATCh. 9 - Prob. 5SATCh. 9 - Prob. 6SATCh. 9 - Prob. 7SATCh. 9 - Prob. 8SATCh. 9 - Prob. 9SATCh. 9 - Prob. 10SATCh. 9 - Prob. 11SATCh. 9 - Prob. 12SATCh. 9 - Prob. 13SATCh. 9 - Prob. 14SATCh. 9 - Prob. 15SATCh. 9 - Prob. 16SATCh. 9 - Prob. 17SATCh. 9 - Prob. 18SATCh. 9 - Prob. 1RQCh. 9 - Prob. 2RQCh. 9 - Prob. 3RQCh. 9 - Prob. 4RQCh. 9 - Prob. 5RQCh. 9 - Prob. 6RQCh. 9 - Prob. 7RQCh. 9 - Prob. 8RQCh. 9 - Prob. 9RQCh. 9 - Prob. 10RQCh. 9 - Prob. 11RQCh. 9 - Prob. 12RQCh. 9 - Prob. 13RQCh. 9 - Prob. 14RQCh. 9 - Prob. 15RQCh. 9 - Prob. 16RQCh. 9 - Prob. 1DQCh. 9 - Prob. 2DQCh. 9 - Prob. 3DQCh. 9 - Prob. 4DQCh. 9 - Prob. 5DQCh. 9 - Prob. 6DQCh. 9 - Prob. 7DQCh. 9 - Prob. 8DQCh. 9 - Prob. 9DQCh. 9 - Prob. 10DQCh. 9 - Prob. 11DQCh. 9 - Prob. 1PSECh. 9 - Prob. 3PSECh. 9 - Prob. 1WECh. 9 - Prob. 2WECh. 9 - Prob. 3WECh. 9 - Prob. 1CECh. 9 - Prob. 2CECh. 9 - Prob. 1.1CSCh. 9 - Prob. 1.2CSCh. 9 - Prob. 1.1aCSCh. 9 - Prob. 1.2aCSCh. 9 - Prob. 2.1CSCh. 9 - Prob. 2.2CSCh. 9 - Prob. 2.1aCSCh. 9 - Prob. 2.2aCS
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- Write the following in C# WinForms. Implement a function in the main menu that makes the poacher move to random direction. The movement should seem seamless. The poacher can be drew by the following in the main menu. e.Graphics.DrawImage(poacherImage, poacher.X, poacherY, tileSize, tileSize);arrow_forwardWrite the following in C# WinForms. Implement a function in the main menu that makes the poacher move to random directions. The movement should seem seamless. The poacher can be drew by the following in the main menu. e.Graphics.DrawImage(poacherImage, poacher.X, poacherY, tileSize, tileSize);arrow_forwardWrite the following in C# WinForms. Create a poacher class that has random x and y values when created, private set function for x and y values. Implement a function in the main menu that makes the poacher move into random direction. The movement should seem seamless. The poacher can be drew by the following in the main menu. e.Graphics.DrawImage(poacherImage, poacher.X, poacherY, tileSize, tileSize); Write the following in C# WinForms. Create a poacher class that has random x and y values when created, private set function for x and y values. Implement a function in the main menu that makes the poacher move into random direction. The movement should seem seamless. The poacher can be drew by the following in the main menu. e.Graphics.DrawImage(poacherImage, poacher.X, poacherY, tileSize, tileSize);arrow_forward
- Write the following in C# WinForms. Create a poacher class that has random x and y values when created, private set function for x and y values. Implement a function in the main menu that makes the poacher move into random direction. The movement should seem seamless. The poacher can be drew by the following in the main menu. e.Graphics.DrawImage(poacherImage, poacher.X, poacherY, tileSize, tileSize);arrow_forwardWrite the following in C# WinForms. Create a poacher class that has random x and y values when created, private set function for x and y values. Implement a function in the main menu that makes the poacher move into random direction. The movement should seem seamless. The picture of the poacher is drew by e.Graphics.DrawImage(poacherImage, poacher.X, poacher.Y, tileSize, tileSize);arrow_forwardCreate a poacher class that has random x and y values when created, private set function for x and y values, and implement a function in the main menu that makes the poacher move into random direction. The movement should seem seamless. Write it in C# WinFormsarrow_forward
- Hi, please solve this trying to follow this criteria. (use Keil) Abstract describing the requirements and goals of the assignment. List file with no errors or warnings. Brief description of your implementation design and code. Debugging screen shots for different scenarios with your reference and comments. Conclusionarrow_forwardCan you solve using iterative expansionarrow_forwardusing r languagearrow_forward
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