Lottery Statistics
To play the PowerBall lottery, you buy a ticket that has five numbers in the range of 1-69, and a “PowerBall” number in the range of 1–35. (You can pick the numbers yourself, or you can let the ticket machine randomly pick them for you.) Then, on a specified date, a winning set of numbers are randomly selected by a machine. If your first five numbers match the first five winning numbers in any order, and your PowerBall number matches the winning PowerBall number, then you win the jackpot, which is a very large amount of money. If your numbers match only some of the winning numbers, you win a lesser amount, depending on how many of the winning numbers you have matched.
In the student sample programs for this book, you will find a file named pbnumbers.txt, containing the winning PowerBall numbers that were selected between February 3, 2010 and May 11, 2016 (the file contains 654 sets of winning numbers). Here is an example of the first few lines of the file’s contents:
17 22 36 37 52 24
14 22 52 54 59 04
05 08 29 37 38 34
10 14 30 40 51 01
07 08 19 26 36 15
and so on …
Each line in the file contains the set of six numbers that were selected on a given date. The numbers are separated by a space, and the last number in each line is the PowerBall number for that day. For example, the first line in the file shows the numbers for February 3, 2010, which are 17, 22, 36, 37, 52, and the PowerBall number 24.
Write one or more programs that work with this file to perform the following:
- Display the 10 most common numbers, ordered by frequency
- Display the 10 least common numbers, ordered by frequency
- Display the 10 most overdue numbers (numbers that haven’t been drawn in a long time), ordered from most overdue to least overdue
- Display the frequency of each number 1–69, and the frequency of each Powerball number 1–26
Want to see the full answer?
Check out a sample textbook solutionChapter 9 Solutions
Starting Out with Java: From Control Structures through Data Structures (3rd Edition)
Additional Engineering Textbook Solutions
Starting Out with C++: Early Objects
Computer Science: An Overview (13th Edition) (What's New in Computer Science)
Problem Solving with C++ (10th Edition)
Starting Out With Visual Basic (8th Edition)
Database Concepts (8th Edition)
Digital Fundamentals (11th Edition)
- Carpet Calculator The Westfield Carpet Company has asked you to write an application that calculates the price of carpeting for rectangular rooms. To calculate the price, you multiply the area of the floor (width times length) by the price per square foot of carpet. For example, the area of floor that is 12 feet long and 10 feet wide is 120 square feet. To cover that floor with carpet that costs $8 per square foot would cost $960. First, you should create a class named RoomDimension that has two fields: one for the length of the room and one for the width. The RoomDimension class should have a method that returns the area of the room. (The area of the room is the room’s length multiplied by the room’s width.) Next you should create a RoomCarpet class that has a RoomDimension object as a field. It should also have a field for the cost of the carpet per square foot. The RoomCarpet class should have a method that returns the total cost of the carpet. Figure 8-20 is a UML…arrow_forwardcheck_game_over(): as the name suggests, this function should check to see if the game is over (if one side has no stones left in all of its pockets). It takes as an argument the game board and should return True if the game is over and False otherwise.arrow_forwardPopulationCreate an application that predicts the approximate size of a population of organisms. The application should use text boxes to allow the user to enter the startingnumber of organisms, the average daily population increase (as a percentage), andthe number of days the organisms will be left to multiply. For example, assume theuser enters the following values:Starting number of organisms: 2Average daily increase: 30%Number of days to multiply: 10The application should display the following table of data in a ListBox control:Day Approximate Population1 22 2.63 3.384 4.3945 5.71226 7.425867 9.6536198 12.54979 16.3146210 21.209arrow_forward
- Web page bill calculator. User inputs the "item name" and "item amount" on the webpage. The webpage will return the total money he need to pay. If the payment is more than 30 dollars, the user can have a 10% off discount. Bill = (item cost )* (# of items) Item cost apple orange peach $1.2 $2arrow_forwardDice game Rules of the game: The players roll three dice, and the program adds the sides that turn up. After the first roll of the three dice, a player may choose to roll the dice as many times as they wish until the player gets at least one side 2 from a dice. When a player gets at least one side 2 from the dice, that player's score drops to zero, and the turn switches to the other player. Both players play the game for an equal number of turns, and the player who gets a score higher than 18 wins. If both players get a score higher than 18 within an equal number of turns, the player with the higher score wins. If both of the players got the same scores, print the scores of the players. These are the minimum required functions for this program. Design and implement these functions. You can create more functions if you choose to. Here is the provided starter code: # A program to play a Dice game. import random def roll_die(): ''' Simulate a die roll ''' def…arrow_forwardJavaarrow_forward
- * Question Completion Status: Moving to another question will save this response. Quèstion 5 Simplified form of F=y +x y+y xz is xy + y + x Z xy + y (1 + y z) xy +y (x+y z) xy +y +xz A Moving to another question will save this response.arrow_forwardFat Percentage Calculator One gram of fat has 9 calories. If you know the number of fat grams in a particular food, you can use the following formula to calculate the number of calories that come from fat in that food: Calories from fat = Fat grams × 9 If you know the food’s total calories, you can use the following formula to calculate the percentage of calories from fat: Percentage of calories from fat = Calories from fat ÷ Total calories Create an application that allows the user to enter: • The total number of calories for a food item • The number of fat grams in that food item The application should calculate and display: • The number of calories from fat • The percentage of calories that come from fat Also, the application’s form should have a CheckBox that the user can check if he or she wants to know whether the food is considered low fat. (If the calories from fat are less than 30% of the total calories of the food, the food is considered low fat.) Use the following test data…arrow_forwardWord Sleuth Puzzle Programarrow_forward
- Road Trip Programming challenge description: You've decided to make a road trip across the country in a straight line. You have chosen the direction you'd like to travel and made a list of cities in that direction that have gas stations to stop at and fill up your tank. To make sure that this route is viable, you need to know the distances between the adjacent cities in order to be able to travel this distance on a single tank of gasoline, (No one likes running out of gas.) but you only know distances to each city from your starting point. Input: Your program should read lines from standard input. Each line contains the list of cities and distances to them, comma delimited, from the starting point of your trip. You start your trip at point 0. The cities with their distances are separated by semicolon. Output: Print out the distance from the starting point to the nearest city, and the distances between two nearest cities separated by comma, in order they appear on the route. Test 1…arrow_forwardく Interval intersection [ ] # @title Interval intersection def interval_and(self, other): """Intersection%; returns an interval, or None.""" if other.x0 > self.x1: return None x0 = max(self.x0, other.x0) x1 = min(self.x1, other.x1) return Interval(x0, x1) Interval. _and____ = interval_and # Tests 10 points. Interval(6, 10) assert Interval(3, 10) & Interval(6, 20) assert Interval(3, 4) & Interval(5, 6) is None [↑] AttributeError Traceback (most recent call last) in () 1 # Tests 10 points. 2 3 assert Interval (3, 10) & Interval(6, 20) == Interval (6, 10) 4 assert Interval (3, 4) & Interval(5, 6) is None in interval_equality(self, other) return False 7 8 9 return self.start == other.start and self.end == other.end 10 11arrow_forwardRock Paper Scissors Game Instructions In the game Rock Paper Scissors, two players simultaneously choose one of three options: rock, paper, or scissors. If both chose the same option, then the result is a tie. However, if they choose differently, the winner is determined as follows:• Rock beats scissors, because a rock can break a pair of scissors.• Scissors beat paper, because scissors can cut the paper. • Paper beats rock, because a piece of paper can cover a rock. Create a game in which the computer randomly chooses rock, paper, or scissors. Assign the number 1, 2, or 3 to represent one of the three choices. Let the user enter a number. Then determine the winner by comparing the user input and the randomly generated choice of the computer. Additional instructions: • The Program should validate all user input.• Game should ask the user to play again and continue if yes and stop if no.• Once the user stops playing, program should print the total number of wins. Java…arrow_forward
- EBK JAVA PROGRAMMINGComputer ScienceISBN:9781337671385Author:FARRELLPublisher:CENGAGE LEARNING - CONSIGNMENTProgramming Logic & Design ComprehensiveComputer ScienceISBN:9781337669405Author:FARRELLPublisher:CengageEBK JAVA PROGRAMMINGComputer ScienceISBN:9781305480537Author:FARRELLPublisher:CENGAGE LEARNING - CONSIGNMENT
- Programming with Microsoft Visual Basic 2017Computer ScienceISBN:9781337102124Author:Diane ZakPublisher:Cengage Learning