Concept explainers
Explanation of Solution
Adding “equals()” method to “Rectangle”, “Circle” and “Triangle” class:
//Definition of method equals() for Rectangle class
public boolean equals(Object obj)
{
//Check whether "obj" is the instance of Rectangle
if (obj instanceof Rectangle)
{
//Create an object "rectVal" to Rectangle
Rectangle rectVal = (Rectangle) obj;
//Return the width and height
return width == rectVal.width && height == rectVal.height;
}
//Otherwise, the width and height is not valid
else
{
//Then return the value false
return false;
}
}
//Definition of method equals() for Circle Class
public boolean equals(Object obj)
{
//Check whether "obj" is the instance of Cicle
if (obj instanceof Circle)
{
//Create an object "cirVal" to Circle
Rectangle cirVal = (Circle) obj;
//Assign and return the radisu
return radius == cirVal.radius;
}
//Otherwise, the value of radius not valid
else
{
//Then return the value false
return false;
}
}
//Definition of method equals() for Triangle class
public boolean equals(Object obj)
{
//Check whether "obj" is the instance of Triangle
if (obj instanceof Triangle)
{
//Create an object "triVal" to Rectangle
Triangle triVal = (Triangle) obj;
//Assign and return the a, b and c
return a == triVal...
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