
a.
Trigger:
The trigger is a named set of SQL statement that is executed at the time of data modification or meets some data description.
- If the stated trigger condition meets up, then the mentioned action in the trigger has been performed.
There are three parts of trigger; they are:
Event:
- It specifies the change to be made, such as an UPDATE or DELETE of a record.
Condition:
- It specifies the condition to examine the records about to be affected. For each record, that meets the condition given in the trigger.
Action:
- The action performed after the start of the trigger.
The syntax to create a trigger is as given below:
CREATE TRIGGER trigger_name
{BEFORE| AFTER|INSTEAD OF} {INSERT|DELETE|UPDATE} ON
table_name
[FOR EACH{ROW|STATEMENT}] [WHEN(condition)]
<triggered SQL statement here>;
Explanation of Solution
b.
Query to create trigger:
CREATE OR REPLACE TRIGGER UPD_CUSTOMER
AFTER UPDATE ON CUSTOMER FOR EACH ROW
BEGIN
UPDATE REP
SET COMMISSION = COMMISSION + ((:NEW.BALANCE - :OLD.BALANCE)*RATE);
END;
Explanation:
- The above query is used to create a trigger named “UPD_CUSTOMER” to update the “COMMISSION” contents in the “REP” table whenever a record is inserted in the “CUSTOMER” table...
Explanation of Solution
c.
Query to create trigger:
CREATE OR REPLACE TRIGGER DEL_CUSTOMER
AFTER DELETE ON CUSTOMER FOR EACH ROW
BEGIN
UPDATE REP
SET COMMISSION = COMMISSION - (:OLD.BALANCE * RATE);
END;
Explanation:
- The above query is used to create a trigger named “DEL_CUSTOMER” to update the “COMMISSION” contents in the “REP” table whenever a record is delete in the “CUSTOMER” table...

Trending nowThis is a popular solution!

Chapter 8 Solutions
A Guide to SQL
- What is the number of injective functions f from set {1,2,....,2n} to set {1,2,....,2n} so that f(x) >= x for all the 1<= x <= n?arrow_forwardIdeal MOSFET Current–Voltage Characteristics—NMOS Device and draw the circuitarrow_forward1. Create a Person.java file. Implement the public Person and Student classes in Person.java, including all the variables and methods in the UMLS. Person -name: String -street: String -city: String +Person(String name, String, street, String, city) +getName(): String +setName(String name): void +getStreet(): String +setStreet(String street): void +getCity(): String +setCity(String City): void +toString(): String Student -Id: int +Person(String name, String, street, String, city, int Id) +getId(): int +setId(int Id): void +toString(): String 2. Create a StudentTest.java file. Implement a public StudentTest class with a main method. In the main method, create one student object and print the object using System.out.println(). Your printing result must follow the example output: name: Mike, street: Morris Ave, city: Union, Id: 1000 Hint: You need to modify the toString methods in the Student class and Person class!arrow_forward
- 1) Apply the Paint Blue algorithm discussed in class to the following Finite Automata. a a a b b a COIS-3050H-R-W01-2025WI-COMB Formal Languages & Automata a b Show the status of the Finite Automata at the conclusion of the Paint Blue Algorithm (mark the visited states with an X and only include edges that have not been followed). 2) Use the pumping lemma to prove the following language is nonregular: L= {ab} = {abbb, aabbbbbb, aaabbbbbbbbb, ...}arrow_forward3) Find CFGs that for these regular languages over the alphabet Σ= {a, b}. Draw a Finite Automata e CFG. 1 COIS-3050H-R-W01-2025WI-COMB Formal anguages & Automata Is that contain the substring aba. (b) The language of all words that have an odd number letters and contains the string bb. (c) The language of all words that begin with the substring ba and contains an odd number of letters. 4) Convert the following FA into a PDA. a a S± b a a Ν Ꮓarrow_forwardCOIS-3050H-R-W01-2025WI-COMB Formal ministic PDA. Are the following words accepted by this Languages & Automata UI MIUSɩ that aTU I ed, indicate which state the PDA is in when the crash occurs. (a) aabbaa (b) aaabab (c) bababa Start (d) aaaabb A Accept Read₁ Push a (e) aaaaaa a b Read, Popi a a,b A Read₂ Accept A Pop₂arrow_forward
- 5) Eliminate the A-productions from the following CFG: Abc COIS-3050H-R-W01-2025WI-COMB Formal Languages & Automata BAabC C CaA | Bc | A 6) Convert the following CFG into CNF. S→ XYZ XaXbS | a |A YSbS | X | bb Z→ barrow_forwardNeed help answering these questions!1. Design a While loop that lets the user enter a number. The number should be multiplied by 10, and the result stored in a variable named product. The loop should iterate as long as the product contains a value less than 100. 2. Design a For loop that displays the following set of numbers: 0, 10, 20, 30, 40, 50 . . . 1000 3. Convert the While loop in the following code to a Do-While loop: Declare Integer x = 1 While x > 0 Display "Enter a number." Input x End Whilearrow_forwardNeed help with these:Design a While loop that lets the user enter a number. The number should be multiplied by 10, and the result stored in a variable named product. The loop should iterate as long as the product contains a value less than 100. 2. Design a For loop that displays the following set of numbers: 0, 10, 20, 30, 40, 50 . . . 1000 3. Convert the While loop in the following code to a Do-While loop: Declare Integer x = 1 While x > 0 Display "Enter a number." Input x End Whilearrow_forward
- Convert the While loop in the following code to a Do-While loop: Declare Integer x = 1 While x > 0 Display "Enter a number." Input x End Whilearrow_forwardPython - need help creating a python program that will sum the digits of a number entered by the user. For example if the user inputs the value 243 the program will output 9 because 2 + 4 + 3 = 9. The program should ask for a single integer from the user, it should then calculate the sum of all the digits of that number and output the result.arrow_forwardI need help with this in Python (with flowchart): Im creating a reverse guessing game. Then to choose a random number from 1 to 100 and the computer program will attempt to guess it, displaying the directions calculated or not. The guess will be displayed and the user will answer if it was correct or not. If correct, the game ends, if not then the computer asks if the guess was too high or too low. Finally inputting an answer and the computer generates a new guess within the proper range. Oh and to make sure the program doesnt guess outside of the ranges produced by the inputs of “too high” and “too low”. The program ending when the user guesses correctly or after the program takes 6 guesses. HELP ASAP!arrow_forward
- A Guide to SQLComputer ScienceISBN:9781111527273Author:Philip J. PrattPublisher:Course Technology PtrDatabase Systems: Design, Implementation, & Manag...Computer ScienceISBN:9781285196145Author:Steven, Steven Morris, Carlos Coronel, Carlos, Coronel, Carlos; Morris, Carlos Coronel and Steven Morris, Carlos Coronel; Steven Morris, Steven Morris; Carlos CoronelPublisher:Cengage Learning
- Database Systems: Design, Implementation, & Manag...Computer ScienceISBN:9781305627482Author:Carlos Coronel, Steven MorrisPublisher:Cengage LearningProgramming with Microsoft Visual Basic 2017Computer ScienceISBN:9781337102124Author:Diane ZakPublisher:Cengage Learning




