EBK BIG JAVA: EARLY OBJECTS, INTERACTIV
EBK BIG JAVA: EARLY OBJECTS, INTERACTIV
6th Edition
ISBN: 8220102010314
Author: Horstmann
Publisher: YUZU
Question
Book Icon
Chapter 8, Problem 3PP
Program Plan Intro

To simulate a car sharing system

Program plan:

  • In the file Passenger.java”, import necessary packages, and create a class Passenger”,
    • Declare necessary variables.
    • Define the constructor.
    • Define the method “getDestination()” to get the destination.
    • Define the method “toString()” to return the formatted string.
  • In the file Simulation.java”, import necessary packages, and create a class Simulation”,
    • Declare Random object.
    • Define the constructor construct a simulation using a given generator.
    • Define the method “loadPassengers()” to pick up passengers from a station.
  • In the file Car.java”, import necessary packages, and create a class Car”,
    • Declare necessary variables.
    • Define the constructor.
    • Define the accessor methods.
    • Define a method “drive()” to drive to the next station.
    • Define a method “dropOff()” to drop off any passengers who have arrived.
    • Define a method “add()” to add a passenger if there is room.
    • Define a method “toString()” to get the formatted string.
  • In the file Station.java”, import necessary packages, and create a class Station”,
    • Create an ArrayList to hold people.
    • Define the constructor.
    • Define the method “getNumber()” to get the station number.
    • Define the method “add()” to add the passenger to the list.
    • Define the method “hasPeopleWaiting()” to know whether people are waiting.
    • Define the method “get()” to get the passenger at the given index.
    • Define the method “remove()” to remove the passenger at the specified index.
    • Define the method “peopleWaiting()” to know whether a person is waiting.
    • Define the method “toString()” to get the formatted string.
  • In the file SimulationTester.java”, import necessary packages, and create a class SimulationTester”,
    • Define the method “main()”,
      • Create an object for “Simulation”, and “Station”.
      • Add the passenger Fred who is headed to 3.
      • Add the passenger Sally who is headed to 7.
      • Add the passenger Homer who is headed to 15.
      • Add the passenger Moe who is headed to 19.
      • Add the passenger Bart who is headed to 1.
      • Create an object for “Car”.
      • Call the method “loadPassengers()” to load the passengers at the station.
      • Print the actual and expected output.
      • Start at “10”, and go to “30”.
      • Call the method “loadPassengers()” to load the passengers at the station.
      • Print the actual and expected output.
      • Start at “10”, and go to “1”.
      • Call the method “loadPassengers()” to load the passengers at the station.
      • Print the actual and expected output.

Blurred answer
Students have asked these similar questions
What are the major threats of using the internet? How do you use it? How do children use it? How canwe secure it? Provide four references with your answer. Two of the refernces can be from an article and the other two from websites.
Assume that a string of name & surname is saved in S. The alphabetical characters in S can be in lowercase and/or uppercase letters. Name and surname are assumed to be separated by a space character and the string ends with a full stop "." character. Write an assembly language program that will copy the name to NAME in lowercase and the surname to SNAME in uppercase letters. Assume that name and/or surname cannot exceed 20 characters. The program should be general and work with every possible string with name & surname. However, you can consider the data segment definition given below in your program. .DATA S DB 'Mahmoud Obaid." NAME DB 20 DUP(?) SNAME DB 20 DUP(?) Hint: Uppercase characters are ordered between 'A' (41H) and 'Z' (5AH) and lowercase characters are ordered between 'a' (61H) and 'z' (7AH) in the in the ASCII Code table. For lowercase letters, bit 5 (d5) of the ASCII code is 1 where for uppercase letters it is 0. For example, Letter 'h' Binary ASCII 01101000 68H 'H'…
What did you find most interesting or surprising about the scientist Lavoiser?

Chapter 8 Solutions

EBK BIG JAVA: EARLY OBJECTS, INTERACTIV

Ch. 8.3 - Prob. 11SCCh. 8.3 - Prob. 12SCCh. 8.3 - Suppose we want to enhance the CashRegister class...Ch. 8.3 - Consider an Employee class with properties for tax...Ch. 8.3 - Suppose the setName method in Section 8.3.4 is...Ch. 8.3 - Prob. 16SCCh. 8.4 - Name two static variables of the System class. Ch. 8.4 - Prob. 18SCCh. 8.4 - The following method computes the average of an...Ch. 8.4 - Harry tells you that he has found a great way to...Ch. 8.5 - Prob. 21SCCh. 8.5 - Prob. 22SCCh. 8.5 - Prob. 23SCCh. 8.5 - Consider the task of finding numbers in a string....Ch. 8.6 - Prob. 25SCCh. 8.6 - Is a Java program without import statements...Ch. 8.6 - Suppose your homework assignments are located in...Ch. 8.7 - Provide a JUnit test class with one test case for...Ch. 8.7 - Prob. 29SCCh. 8 - Prob. 1RECh. 8 - Prob. 2RECh. 8 - Your task is to write a program that simulates a...Ch. 8 - Prob. 4RECh. 8 - Your task is to write a program that computes...Ch. 8 - Prob. 6RECh. 8 - Suppose an Invoice object contains descriptions of...Ch. 8 - Suppose a vending machine contains products, and...Ch. 8 - Prob. 9RECh. 8 - Prob. 10RECh. 8 - Classify the methods of the class Scanner that are...Ch. 8 - Prob. 12RECh. 8 - Is the Resistor class in Exercise P8.12 a mutable...Ch. 8 - Which of the following classes are...Ch. 8 - Which of the following classes are...Ch. 8 - Prob. 16RECh. 8 - Prob. 17RECh. 8 - Prob. 18RECh. 8 - Consider the following method that is intended to...Ch. 8 - How can you write a method that swaps two...Ch. 8 - Prob. 21RECh. 8 - Prob. 23RECh. 8 - Look at the methods in the Integer class. Which...Ch. 8 - Prob. 25RECh. 8 - Consider the task of fully justifying a paragraph...Ch. 8 - Prob. 27RECh. 8 - Prob. 28RECh. 8 - Prob. 29RECh. 8 - Prob. 30RECh. 8 - Implement the Coin class described in Section 8.2....Ch. 8 - Modify the giveChange method of the CashRegister...Ch. 8 - Real cash registers can handle both bills and...Ch. 8 - Reimplement the BankAccount class so that it is...Ch. 8 - Reimplement the Day class of Worked Example 2.1 to...Ch. 8 - Write static methods public static double...Ch. 8 - Prob. 7PECh. 8 - Modify the application of How To 7.1 so that it...Ch. 8 - Prob. 9PECh. 8 - Prob. 10PECh. 8 - Prob. 11PECh. 8 - Prob. 12PECh. 8 - Prob. 13PECh. 8 - Prob. 14PECh. 8 - Prob. 15PECh. 8 - Prob. 16PECh. 8 - Prob. 17PECh. 8 - Prob. 18PECh. 8 - Place a BankAccount class in a package whose name...Ch. 8 - Prob. 22PECh. 8 - Prob. 23PECh. 8 - Add a method ArrayList<Double> getStatement() to...Ch. 8 - Prob. 25PECh. 8 - Prob. 26PECh. 8 - Prob. 1PPCh. 8 - Prob. 2PPCh. 8 - Prob. 3PPCh. 8 - Prob. 4PPCh. 8 - Prob. 5PPCh. 8 - For faster sorting of letters, the U.S. Postal...Ch. 8 - Implement a program that prints paychecks for a...Ch. 8 - Prob. 8PPCh. 8 - The Downtown Marketing Association wants to...Ch. 8 - Design a class Cannonball to model a cannonball...Ch. 8 - Continue Exercise P8.10, and draw the trajectory...Ch. 8 - The colored bands on the top-most resistor shown...Ch. 8 - Prob. 13PPCh. 8 - Prob. 14PP
Knowledge Booster
Background pattern image
Similar questions
SEE MORE QUESTIONS
Recommended textbooks for you
Text book image
Database System Concepts
Computer Science
ISBN:9780078022159
Author:Abraham Silberschatz Professor, Henry F. Korth, S. Sudarshan
Publisher:McGraw-Hill Education
Text book image
Starting Out with Python (4th Edition)
Computer Science
ISBN:9780134444321
Author:Tony Gaddis
Publisher:PEARSON
Text book image
Digital Fundamentals (11th Edition)
Computer Science
ISBN:9780132737968
Author:Thomas L. Floyd
Publisher:PEARSON
Text book image
C How to Program (8th Edition)
Computer Science
ISBN:9780133976892
Author:Paul J. Deitel, Harvey Deitel
Publisher:PEARSON
Text book image
Database Systems: Design, Implementation, & Manag...
Computer Science
ISBN:9781337627900
Author:Carlos Coronel, Steven Morris
Publisher:Cengage Learning
Text book image
Programmable Logic Controllers
Computer Science
ISBN:9780073373843
Author:Frank D. Petruzella
Publisher:McGraw-Hill Education