
Drink Vending Machine Simulator
Create an application that simulates a soft-drink vending machine. The application should let the user select one of the following soft drinks:
- Cola ($1.00 each)
- Root Beer ($1.00 each)
- Lemon Lime Soda ($1.00 each)
- Grape Soda ($1.50 each)
- Cream Soda ($1.50 each)
Figure 8-22 shows an example of the application’s form at run time. (The images that are displayed in the PictureBox controls are in the Images\Drink Machine folder of the Student Sample Programs.) When the application starts, the vending machine will have 20 of each type of soft drink. Each time the user selects a drink, the application should subtract 1 from the quantity of the selected drink. It should also update and display the total amount of sales. If the user selects a drink that is sold out, a message should be displayed indicating so.
In the application’s code, create a structure that has fields for the following data:
Drink name
Drink cost
Number of drinks in machine
The

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