Starting Out with C++: Early Objects (9th Edition)
9th Edition
ISBN: 9780134400242
Author: Tony Gaddis, Judy Walters, Godfrey Muganda
Publisher: PEARSON
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Textbook Question
Chapter 6, Problem 36RQE
A
void display(int arg1. double arg2, char arg3)
{
cout << "Here are the values: "
<< arg1 << " " << arg2 << " " << arg3 << endl;
}
Write a statement that calls the function and passes the following variables to it:
int age;
double income;
char initial;
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Add a timer in the following code.
public class GameGUI extends JPanel { private final Labyrinth labyrinth; private final Player player; private final Dragon dragon; private Timer timer; private long elapsedTime;
public GameGUI(Labyrinth labyrinth, Player player, Dragon dragon) { this.labyrinth = labyrinth; this.player = player; this.dragon = dragon; String playerName = JOptionPane.showInputDialog("Enter your name:"); player.setName(playerName); elapsedTime = 0; timer = new Timer(1000, e -> { elapsedTime++; repaint(); }); timer.start();
}
@Override protected void paintComponent(Graphics g) { super.paintComponent(g); int cellSize = Math.min(getWidth() / labyrinth.getSize(), getHeight() / labyrinth.getSize());}
Change the following code so that when player wins the game, the game continues by creating new GameGUI with the same player. However the player's starting position is same, everything else should be reseted.
public static void main(String[] args) { Labyrinth labyrinth = new Labyrinth(10); Player player = new Player(9, 0); Random rand = new Random(); Dragon dragon = new Dragon(rand.nextInt(10), 9); JFrame frame = new JFrame("Labyrinth Game"); GameGUI gui = new GameGUI(labyrinth, player, dragon);
frame.setLayout(new BorderLayout()); frame.setSize(600, 600); frame.setDefaultCloseOperation(JFrame.EXIT_ON_CLOSE); frame.add(gui, BorderLayout.CENTER); frame.pack(); frame.setResizable(false); frame.setVisible(true); }
public class GameGUI extends JPanel { private final Labyrinth labyrinth; private final Player player; private final Dragon dragon; private Timer timer; private long…
Create a menu item which restarts the game. Also add a timer, which counts the elapsed time since the start of the game level.
When the restart is pressed, the restarted game should ask the player' name (in the GameGUI constructor) and set the score of player to 0 (player.setScore(0)), and the timer should restart again. And create a logic so that if the player loses his life (checkGame if the condition is false), then save this number together with his name into two variables. And display two buttons where one quits the game altogether (System.exit(0)) and the other restarts the game.
public class GameGUI extends JPanel { private final Labyrinth labyrinth; private final Player player; private final Dragon dragon;
private final ImageIcon playerIcon = new ImageIcon("data/images/player.png"); private final ImageIcon dragonIcon = new ImageIcon("data/images/dragon.png"); private final ImageIcon wallIcon = new ImageIcon("data/images/wall.png"); private final ImageIcon…
Chapter 6 Solutions
Starting Out with C++: Early Objects (9th Edition)
Ch. 6.2 - Use the following information to answer questions...Ch. 6.2 - Use the following information to answer questions...Ch. 6.2 - Prob. 6.3CPCh. 6.2 - Use the following information to answer questions...Ch. 6.2 - Use the following information to answer questions...Ch. 6.2 - Use the following information to answer questions...Ch. 6.5 - Indicate which of the following is the function...Ch. 6.5 - A) Write the function header for a function named...Ch. 6.5 - What is the output of the following program?...Ch. 6.5 - The following program skeleton asks for the number...
Ch. 6.9 - How many return values may a function have?Ch. 6.9 - Write a header for a function named distance. The...Ch. 6.9 - Write a header for a function named days. The...Ch. 6.9 - Prob. 6.14CPCh. 6.9 - Write a header for a function named lightYears....Ch. 6.11 - What is the difference between a static local...Ch. 6.11 - Prob. 6.17CPCh. 6.11 - Prob. 6.18CPCh. 6.13 - Prob. 6.19CPCh. 6.13 - Write the prototype and header for a function...Ch. 6.13 - Write the prototype and header for a function...Ch. 6.13 - What is the output of the following program?...Ch. 6.13 - The following program asks the user to enter two...Ch. 6.15 - Is it required that overloaded functions have...Ch. 6.15 - What is the output of the following program code?...Ch. 6.15 - What is the output of the following program code?...Ch. 6 - The ____ is the part of a function definition that...Ch. 6 - If a function doesnt return a value, the word...Ch. 6 - If function showValue has the following header:...Ch. 6 - Either a functions ____ or its ____ must precede...Ch. 6 - Values that are sent into a function are called...Ch. 6 - Special variables that hold copies of function...Ch. 6 - When only a copy of an argument is passed to a...Ch. 6 - A(n)_____ eliminates the need to place a function...Ch. 6 - A(n)_____ variable is defined inside a function...Ch. 6 - ____ variables are defined outside all functions...Ch. 6 - _____ variables provide an easy way to share large...Ch. 6 - Unless you explicitly initialize numeric global...Ch. 6 - If a function has a local variable with the same...Ch. 6 - ______ local variables retain their value between...Ch. 6 - The _____ statement causes a function to end...Ch. 6 - ______ arguments are passed to parameters...Ch. 6 - When a function uses a mixture of parameters with...Ch. 6 - Prob. 18RQECh. 6 - When used as parameters, _______ variables allow a...Ch. 6 - Reference variables are defined like regular...Ch. 6 - Reference variables allow arguments to be passed...Ch. 6 - The ________ function causes a program to...Ch. 6 - Two or more functions may have the same name, as...Ch. 6 - What is the advantage of breaking your...Ch. 6 - What is the difference between an argument and a...Ch. 6 - When a function accepts multiple arguments, does...Ch. 6 - What does it mean to overload a function?Ch. 6 - If you are writing a function that accepts an...Ch. 6 - Give an example of where an argument should he...Ch. 6 - How do you return a value from a function?Ch. 6 - Prob. 31RQECh. 6 - Prob. 32RQECh. 6 - The following statement calls a function named...Ch. 6 - A program contains the following function, int...Ch. 6 - Write a function, named timesTen, that accepts an...Ch. 6 - A program contains the following function. void...Ch. 6 - Write a function named getNumber, which uses a...Ch. 6 - Write a function named biggest that receives three...Ch. 6 - Prob. 39RQECh. 6 - Markup Write a program that asks the user to enter...Ch. 6 - Celsius Temperature Table The formula for...Ch. 6 - Falling Distance The following formula can be used...Ch. 6 - Kinetic Energy In physics, an object that is in...Ch. 6 - Winning Division Write a program that determines...Ch. 6 - Shipping Charges The Fast Freight Shipping Company...Ch. 6 - Prob. 7PCCh. 6 - Lowest Score Drop Write a program that calculates...Ch. 6 - Star Search A particular talent competition has...Ch. 6 - isPrime Function A prime number is an integer...Ch. 6 - Present Value Suppose you want to deposit a...Ch. 6 - Future Value Suppose you have a certain amount of...Ch. 6 - Stock Profit The profit from the sale of a stock...Ch. 6 - Multiple Stock Sales Use the function that you...Ch. 6 - Order Status The Middletown Wholesale Copper Wire...Ch. 6 - Overloaded Hospital Write a program that computes...Ch. 6 - Population In a population, the birth rate is the...Ch. 6 - Transient Population Modify Programming Challenge...Ch. 6 - Using FilesHospital Report Modify Programming...Ch. 6 - Group Project 20. Using FilesTravel Expenses This...
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