Pearson eText for Starting out with Visual C# -- Instant Access (Pearson+)
Pearson eText for Starting out with Visual C# -- Instant Access (Pearson+)
5th Edition
ISBN: 9780137502783
Author: Tony Gaddis
Publisher: PEARSON+
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Chapter 6, Problem 2PP

Falling Distance

When an object is falling because of gravity, the following formula can be used to determine the distance the object falls in a specific time period:

d = 1 2 g t 2

The variables in the formula are as follows: d is the distance in meters, g is 9.8, and t is the amount of time in seconds that the object has been falling. Create an application that allows the user to enter the amount of time that an object has fallen and then displays the distance that the object fell. The application should have a method named FallingDistance. The FallingDistance method should accept an object’s falling time (in seconds) as an argument. The method should return the distance in meters that the object has fallen during that time interval.

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Falling Distance When an object is falling because of gravity, the following formula can be used to determine the distance the object falls in a specific time period: d =1/2gt2 The variables in the formula are as follows: d is the distance in meters, g is 9.8, and t is the amount of time in seconds that the object has been falling. Create an application that allows the user to enter the amount of time that an object has fallen and then displays the distance that the object fell. The application should have a method named FallingDistance. The FallingDistance method should accept an object’s falling time (in seconds) as an argument. The method should return the distance in meters that the object has fallen during that time interval.
Kinetic Energy In physics, an object that is in motion is said to have kinetic energy. The following formula can be used to determine a moving object’s kinetic energy: KE =1/2mv2 In the formula KE is the kinetic energy, m is the object’s mass in kilograms, and v is the object’s velocity in meters per second. Create an application that allows the user to enter an object’s mass and velocity and then displays the object’s kinetic energy. The application should have a method named KineticEnergy that accepts an object’s mass (in kilograms) and velocity (in meters per second) as arguments. The method should return the amount of kinetic energy that the object has.
When an object is falling because of gravity, the following formula can be used to determine the distance the object falls in a specific time period:d =1/2 gt2The variables in the formula are as follows: d is the distance in meters, g is 9.8, and t is the amount of time in seconds that the object has been falling. Create an application that allows the user to enter the amount of time that an object has fallen and then displays the distance that the object fell. The application should have a method named FallingDistance. The FallingDistance method should accept an object’s falling time (in seconds) as an argument. The method should return the distance in meters that the object has fallen during that time interval.

Chapter 6 Solutions

Pearson eText for Starting out with Visual C# -- Instant Access (Pearson+)

Ch. 6.4 - Prob. 6.11CPCh. 6.4 - Prob. 6.12CPCh. 6.4 - Prob. 6.13CPCh. 6.4 - Prob. 6.14CPCh. 6.5 - What is a value-returning method? How is it used?Ch. 6.5 - Prob. 6.16CPCh. 6.5 - Can a method be written to return any type of...Ch. 6 - In general terms, a program that is broken into...Ch. 6 - Prob. 2MCCh. 6 - When you call a(n) __________, it simply executes...Ch. 6 - Prob. 4MCCh. 6 - Prob. 5MCCh. 6 - The __________ is the memory address that is saved...Ch. 6 - Programmers commonly use a technique known as...Ch. 6 - Prob. 8MCCh. 6 - Prob. 9MCCh. 6 - A __________ specifies which parameter an argument...Ch. 6 - When a(n)__________ is provided for a parameter,...Ch. 6 - When an argument is __________, only a copy of the...Ch. 6 - Prob. 13MCCh. 6 - Prob. 14MCCh. 6 - Prob. 15MCCh. 6 - Prob. 16MCCh. 6 - Dividing a large problem into several smaller...Ch. 6 - In a Pascal case name, the first character is...Ch. 6 - Prob. 3TFCh. 6 - The contents of variables and the values of...Ch. 6 - You do not have to write the data type for each...Ch. 6 - An output parameter works like a by value...Ch. 6 - Prob. 7TFCh. 6 - A Boolean method returns either yes or no.Ch. 6 - Prob. 1SACh. 6 - Prob. 2SACh. 6 - What is another name for the top-down design...Ch. 6 - Prob. 4SACh. 6 - How do you specify a named argument?Ch. 6 - Prob. 6SACh. 6 - How is a value-returning method like a void...Ch. 6 - Can Boolean methods be used to modularize input...Ch. 6 - Examine the following method header; then write an...Ch. 6 - The following statement calls a method named...Ch. 6 - Write the method header for a method named...Ch. 6 - Examine the following method header; then write an...Ch. 6 - A program contains the following value-returning...Ch. 6 - Retail Price Calculator Create an application that...Ch. 6 - Falling Distance When an object is falling because...Ch. 6 - Kinetic Energy In physics, an object that is in...Ch. 6 - Calories from Fat and Carbohydrates A nutritionist...Ch. 6 - Joes Automotive Joes Automotive performs the...Ch. 6 - Hospital Charges Create an application that...Ch. 6 - Present Value Suppose you want to deposit a...Ch. 6 - Prime Numbers A prime number is a number that can...Ch. 6 - Prime Number List This exercise assumes you have...Ch. 6 - Rock, Paper, Scissors Game Create an application...

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