Concept explainers
What is the output of the following
What is the output if the input is 1?
What is the output if the input is 2?
What is the output if the input is 3?
What is the output if the input is -1?
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C++ Programming: From Problem Analysis to Program Design
- Course: Object Oriented programming Lnaguage: C++ You have to solve the Make the program correctly and in 2 hours. kindly Make program correct as much as you can. Question: Develop a polymorphic banking program using the Account hierarchy in which two types of Accounts can be created i.e.Current Account and Saving Account respectively. Each account must have to give the interest to the bank depending upon their account type. A function of name InterestRate() will calculate the interest of account and returns the interest amount. Current Account has annual interest rate of 0.1% of actual amount and SavingAccount will have to pay interest rate of 1.0% of actual amount. Also write a main function for polymorphic calls of the functions. Note: Polymorphic calls for the functions are necessary. Necessary constructor, Destructors, setters, getters and other functions should also be defined.arrow_forwardThis assignment is not graded, I just need to understand how to do it. Please help, thank you! Language: C++ Given: Main.cpp #include #include "Shape.h" using namespace std; void main() { /////// Untouchable Block #1 ////////// Shape* shape; /////// End of Untouchable Block #1 ////////// /////// Untouchable Block #2 ////////// if (shape == nullptr) { cout << "What shape is this?! Good bye!"; return; } cout << "The perimeter of your " << shape->getShapeName() << ": " << shape->getPerimeter() << endl; cout << "The area of your " << shape->getShapeName() << ": " << shape->getArea() << endl; /////// End of Untouchable Block #2 //////////} Shape.cpp string Shape::getShapeName() { switch (mShapeType) { case ShapeType::CIRCLE: return "circle"; case ShapeType::SQUARE: return "square"; case ShapeType::RECTANGLE: return "rectangle"; case…arrow_forwarddebugarrow_forward
- c++ Friend function concepts Do not use operator overloading Create a class Circle with member variable radius R of type float. Create a constructor for assigning value to R and a method "int compare(Circle c)" for comparing the radii. In main method, create two objects of Circle and compare their radii and display which one is biggerarrow_forwardNonearrow_forwardusing System; using System.Linq; using System.Text; namespace Games; { class Program { staticvoid Main(string[] args) { int choice,games_choice; cout<<"What are your favorite games - outdoor or indoor"<<endl; cout<<"Press 1 for 'outdoor' or Press 2 for 'indoor'"<<endl; cin>>choice; if(choice==1) { cout<<"What is your favorite outdoor game"<<endl; cout<<"Press 1 for Tennis"<<endl; cout<<"Press 2 for Football"<<endl; cout<<"Press 3 for Cricket"<<endl; cin>>games_choice; if(games_choice==1) cout<<"I also like Tennis"<<endl; elseif(games_choice==2) cout<<"I also like Football"<<endl; elseif(games_choice==3) cout<<"I also like Cricket"<<endl; } elseif(choice==2) { cout<<"What is your favorite indoor game"<<endl; cout<<"Press 1 for Ludo"<<endl; cout<<"Press 2 for Chess"<<endl; cout<<"Press 3 for Cards"<<endl;…arrow_forward
- C++ Personal Information Class: Design a class that holds the following personal data: name, age, and phone number. Write appropriate accessor and mutator functions. Demonstrate the class by writing a program that creates three instances of it. One instance should hold your information, and the other two should hold your friend's or family member's information.arrow_forwardarrow_back_iosSEE MORE QUESTIONSarrow_forward_ios
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