Starting Out With Visual Basic (7th Edition)
Starting Out With Visual Basic (7th Edition)
7th Edition
ISBN: 9780134400150
Author: Tony Gaddis, Kip R. Irvine
Publisher: PEARSON
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Chapter 4, Problem 4SA

Briefly describe how the And operator works.

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Change the following code so that there is always at least one way to get from the left corner to the top right, but the labyrinth is still randomized. The player starts at the bottom left corner of the labyrinth. He has to get to the top right corner of the labyrinth as fast he can, avoiding a meeting with the evil dragon. Take care that the player and the dragon cannot start off on walls. Also the dragon starts off from a randomly chosen position   public class Labyrinth {    private final int size;    private final Cell[][] grid;     public Labyrinth(int size) {        this.size = size;        this.grid = new Cell[size][size];        generateLabyrinth();    }     private void generateLabyrinth() {        Random rand = new Random();        for (int i = 0; i < size; i++) {            for (int j = 0; j < size; j++) {                // Randomly create walls and paths                grid[i][j] = new Cell(rand.nextBoolean());            }        }        // Ensure start and end are…
Change the following code so that it checks the following 3 conditions: 1. there is no space between each cells (imgs) 2. even if it is resized, the components wouldn't disappear 3. The GameGUI JPanel takes all the JFrame space, so that there shouldn't be extra space appearing in the frame other than the game.   Main():         Labyrinth labyrinth = new Labyrinth(10);         Player player = new Player(9, 0);        Dragon dragon = new Dragon(9, 9);         JFrame frame = new JFrame("Labyrinth Game");        GameGUI gui = new GameGUI(labyrinth, player, dragon);         frame.add(gui);        frame.setSize(600, 600);        frame.setDefaultCloseOperation(JFrame.EXIT_ON_CLOSE);        frame.setVisible(true);   public class GameGUI extends JPanel {    private final Labyrinth labyrinth;    private final Player player;    private final Dragon dragon; //labyrinth, player, dragon are just public classes     private final ImageIcon playerIcon = new ImageIcon("data/images/player.png");…
Make the following game user friendly with GUI, with some simple graphics. The GUI should be in another seperate class, with some ImageIcon, and Game class should be added into the pane. The following code works as this: The objective of the player is to escape from this labyrinth. The player starts at the bottom left corner of the labyrinth. He has to get to the top right corner of the labyrinth as fast he can, avoiding a meeting with the evil dragon. The player can move only in four directions: left, right, up or down. There are several escape paths in all labyrinths. The player’s character should be able to moved with the well known WASD keyboard buttons. If the dragon gets to a neighboring field of the player, then the player dies. Because it is dark in the labyrinth, the player can see only the neighboring fields at a distance of 3 units.  Cell Class: public class Cell { private boolean isWall; public Cell(boolean isWall) { this.isWall = isWall; } public boolean isWall() { return…

Chapter 4 Solutions

Starting Out With Visual Basic (7th Edition)

Ch. 4.8 - Convert the following If Then Elself statement...Ch. 4.10 - Prob. 4.12CPCh. 4.10 - Prob. 4.13CPCh. 4.10 - Write a Boolean expression that equals true when a...Ch. 4.10 - Prob. 4.15CPCh. 4.10 - Prob. 4.16CPCh. 4 - A (n) _______structure allows a program to execute...Ch. 4 - A (n) _______operator determines if a specific...Ch. 4 - Boolean expressions can only be evaluated as_____...Ch. 4 - A (n)_______is a Boolean variable that signals...Ch. 4 - Prob. 5FIBCh. 4 - Prob. 6FIBCh. 4 - A(n)________ If statement is an If statement that...Ch. 4 - _______operators connect two or more relational...Ch. 4 - Prob. 9FIBCh. 4 - Prob. 10FIBCh. 4 - Prob. 11FIBCh. 4 - Prob. 12FIBCh. 4 - Prob. 13FIBCh. 4 - Prob. 14FIBCh. 4 - Prob. 15FIBCh. 4 - Prob. 16FIBCh. 4 - Prob. 17FIBCh. 4 - Prob. 18FIBCh. 4 - ________ is the process of inspecting input values...Ch. 4 - Prob. 20FIBCh. 4 - Prob. 21FIBCh. 4 - Prob. 1TFCh. 4 - T F: It is not possible to write Boolean...Ch. 4 - Prob. 3TFCh. 4 - T F: Clicking on a radio button selects it and...Ch. 4 - T F: Radio buttons that are placed inside a group...Ch. 4 - Prob. 6TFCh. 4 - Prob. 7TFCh. 4 - Prob. 8TFCh. 4 - Prob. 9TFCh. 4 - Prob. 10TFCh. 4 - Prob. 1MCCh. 4 - This statement can cause other program statements...Ch. 4 - Prob. 3MCCh. 4 - This statement is like a chain of If statements....Ch. 4 - When placed at the end of an IfThenElself...Ch. 4 - When an If statement is placed inside another If...Ch. 4 - This operator connects two Boolean expressions...Ch. 4 - This operator connects two Boolean expressions...Ch. 4 - Prob. 9MCCh. 4 - This operator connects two Boolean expressions...Ch. 4 - When determining whether a number is inside a...Ch. 4 - When determining whether a number is outside a...Ch. 4 - Prob. 13MCCh. 4 - This method attempts to convert a value to...Ch. 4 - Prob. 15MCCh. 4 - Describe the difference between the If Then ...Ch. 4 - In an IfThenElseIf statement, what is the purpose...Ch. 4 - What is a flag and how does it work?Ch. 4 - Briefly describe how the And operator works.Ch. 4 - Briefly describe how the Or operator works.Ch. 4 - How is the Xor operator different from the Or...Ch. 4 - Prob. 7SACh. 4 - How is the OrElse operator different from the Or...Ch. 4 - Why are the relational operators called...Ch. 4 - Prob. 2WDTCh. 4 - Why does Visual Studio automatically indent them...Ch. 4 - Prob. 4WDTCh. 4 - Prob. 1FTECh. 4 - Prob. 1AWCh. 4 - Write an IfThen statement that assigns 0 to intX...Ch. 4 - Write an IfThen statement that multiplies...Ch. 4 - Prob. 4AWCh. 4 - Write an IfThen statement that sets the variable...Ch. 4 - Write an IfThenElse statement that assigns 1 to...Ch. 4 - The string variable strPeople contains a list of...Ch. 4 - Write an IfThen statement that prints the message...Ch. 4 - Write an IfThen statement that prints the message...Ch. 4 - Prob. 10AWCh. 4 - Prob. 1PCCh. 4 - Roman Numeral Converter The Roman Numeral...Ch. 4 - Fat Percentage Calculator Create an application...Ch. 4 - Weekly Temperatures with Validation Programming...Ch. 4 - Software Sales Software companies often offer...Ch. 4 - Sailboat Race Ranking Programming Challenge 7 in...Ch. 4 - Pay Per Click Advertising Revenue Many Web sites...Ch. 4 - Speed of Sound The following table shows the...Ch. 4 - Prob. 9PCCh. 4 - Name Formatting Create an application that lets...Ch. 4 - Prob. 11PCCh. 4 - Museum Tours Write a program that lets the user...Ch. 4 - Prob. 13PCCh. 4 - Mass and Weight Scientists measure an objects mass...Ch. 4 - Book Club Points Serendipity Booksellers has a...Ch. 4 - Body Mass Index Program Enhancement In Programming...Ch. 4 - Magic Dates The date June 10, 1960, is special...
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