Java How to Program, Early Objects (11th Global Edition)
Java How to Program, Early Objects (11th Global Edition)
11th Edition
ISBN: 9780134751856
Author: Harvey Deitel, Paul J. Deitel
Publisher: Pearson Global Edition
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Chapter 3, Problem 8.1E

(Invoice Class) Create a class called Invoice that a hardware store might use to represent an invoice for an item sold at the store. An Invoice should include four pieces of information as instance variables—a part number (type String), a part description (type String), a quantity of the item being purchased (type int) and a price per item (double). Your class should have a constructor that initializes the four instance variables. Provide a set and a get method for each instance variable. In addition, provide a method named getInvoiceAmount that calculates the invoice amount (i.e., multiplies the quantity by the price per item), then returns the amount as a double value. If the quantity is not positive, it should be set to ʘ. If the price per item is not positive, it should be set to ʘ.ʘ. Write a test app named InvoiceTest that demonstrates class Invoice’s capabilities.

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Problem (Online Address Book): Using classes, design an online address book to keep track of the names, addresses, phone numbers, and dates of birth of family members, close friends, and certain business associates. Define a class addressType that can store a street address, city, state, and ZIP code. Use the appropriate functions to print and store the address. Also, use constructors to automatically initialize the member variables. Define a class extPersonType using the class personType with following members and methods: firstname, lastname, and accessors and mutators, print to display, and constructors.  Define a class dateType for month, day and year as members with its accessors, mutators, and constructors) Design a class addressType. Add a member variable to this class to classify the person as a family member, friend, or business associate. Also, add a member variable to store the phone number. Add (or override) the functions to print and store the appropriate information.…
True or False It is legal to write a class without any constructors.

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Java How to Program, Early Objects (11th Global Edition)

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