
EBK BIG JAVA: EARLY OBJECTS, INTERACTIV
6th Edition
ISBN: 8220102010314
Author: Horstmann
Publisher: YUZU
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Chapter 3, Problem 2RE
Explanation of Solution
Encapsulation:
- Encapsulation can be achieved by declaring the data field as “private”...
Explanation of Solution
Benefits of encapsulation:
- It protects the data from tampering. By declaring the data field as “priv...
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Please answer JAVA OOP problem below:
Assume you have three data definition classes, Person, Student and Faculty. The Student and Faculty classes extend Person. Given the code snippet below, in Java, complete the method determinePersonTypeCount to print out how many Student and Faculty objects exist within the Person array. You may assume that each object within the Person[] is either referencing a Student or Faculty object.
public static void determinePersonTypeCount(Person[] people){
// Place your code here
}
Please answer JAVA OOP question below:
Consider the following relationship diagram between the Game and VideoGame data defintion classes.
Game has a constructor that takes in two parameters, title (String) and cost (double). The VideoGame constructor has an additional parameter, genre (String). In Java, efficiently write the constructors needed within the Game class and VideoGame classes.
Hint: Remember to think about the appropriate validation
In a shopping cart, there are various items, which can either belong to the category of household items or electronic items. The following UML diagram illustrates the relationship between items, household items, and electronic items.
//Implementation Class
public class ShoppingCart{
public static void main(String[] args){
final int MAX_ITEM = 50;
Item cart = new Item[MAX_ITEM];
addItem(cart); // populate the item array
printItem(cart);
}
}
Considering that all the data definition classes and the implementation class are complete, which of the following Object-Oriented Programming (OOP) concepts do you need to use in the above context?
i) Polymorphism
ii) Method Overloading
iii) Method Overriding
iv) Dynamic Binding
v) Abstract Class
Explain, using course terminology, how you would use any of the above concepts to model the given scenario.
Chapter 3 Solutions
EBK BIG JAVA: EARLY OBJECTS, INTERACTIV
Ch. 3.1 - Supply the body of a method public void unclick()...Ch. 3.1 - Suppose you use a class Clock with private...Ch. 3.1 - Consider the Counter class. A counter’s value...Ch. 3.1 - Prob. 4SCCh. 3.1 - Suppose you are working in a company that produces...Ch. 3.2 - Prob. 6SCCh. 3.2 - Prob. 7SCCh. 3.2 - Suppose you want a more powerful bank account...Ch. 3.2 - Suppose we enhance the BankAccount class so that...Ch. 3.2 - Why is the following documentation comment...
Ch. 3.3 - Suppose we modify the BankAccount class so that...Ch. 3.3 - Why does the following code not succeed in robbing...Ch. 3.3 - The Rectangle class has four instance variables:...Ch. 3.3 - Give a possible implementation of the translate...Ch. 3.4 - Prob. 15SCCh. 3.4 - Prob. 16SCCh. 3.5 - Consider a Car class that simulates fuel...Ch. 3.5 - Trace the following method calls:
Car myCar =...Ch. 3.5 - Prob. 19SCCh. 3.5 - Prob. 20SCCh. 3.6 - Prob. 21SCCh. 3.6 - Why was it necessary to introduce the local...Ch. 3.6 - Prob. 23SCCh. 3.7 - Prob. 24SCCh. 3.7 - Prob. 25SCCh. 3.7 - Prob. 26SCCh. 3.8 - Prob. 27SCCh. 3.8 - Prob. 28SCCh. 3.8 - Prob. 29SCCh. 3 - Prob. 1RECh. 3 - Prob. 2RECh. 3 - Instance variables are a part of the hidden...Ch. 3 - Prob. 4RECh. 3 - Prob. 5RECh. 3 - Prob. 6RECh. 3 - Prob. 7RECh. 3 - Show that the BankAccount (double initialBalance)...Ch. 3 - Why does the BankAccount class not have a reset...Ch. 3 - What happens in our implementation of the...Ch. 3 - What is the this reference? Why would you use it?
Ch. 3 - Prob. 12RECh. 3 - Prob. 13RECh. 3 - Prob. 14RECh. 3 - Consider the following implementation of a class...Ch. 3 - Consider the following implementation of a class...Ch. 3 - Provide a unit test class for the Counter class in...Ch. 3 - Read Exercise E3.12, but do not implement the Car...Ch. 3 - Prob. 19RECh. 3 - Prob. 20RECh. 3 - Using the object tracing technique described in...Ch. 3 - Design a modification of the BankAccount class in...Ch. 3 - Suppose you want to extend the car viewer program...Ch. 3 - Explain why the calls to the getWidth and...Ch. 3 - Prob. 25RECh. 3 - We want to add a button to the tally counter in...Ch. 3 - Simulate a tally counter that can be used to admit...Ch. 3 - Prob. 3PECh. 3 - Prob. 4PECh. 3 - Change the public interface of the circuit class...Ch. 3 - Write a BankAccountTester class whose main method...Ch. 3 - Add a method
public void addInterest(double...Ch. 3 - Prob. 8PECh. 3 - Add a method printReceipt to the CashRegister...Ch. 3 - After closing time, the store manager would like...Ch. 3 - Implement a class Employee. An employee has a name...Ch. 3 - Prob. 12PECh. 3 - Implement a class Product. A product has a name...Ch. 3 - Prob. 14PECh. 3 - Prob. 15PECh. 3 - Prob. 16PECh. 3 - Prob. 17PECh. 3 - Prob. 18PECh. 3 - Prob. 19PECh. 3 - Prob. 20PECh. 3 - Prob. 21PECh. 3 - Prob. 22PECh. 3 - Write a program to plot the string “HELLO”, using...Ch. 3 - Write a program that displays the Olympic rings....Ch. 3 - Prob. 25PECh. 3 - Prob. 1PPCh. 3 - Support computing sales tax in the CashRegister...Ch. 3 - Implement a class Balloon. A balloon starts out...Ch. 3 - Prob. 4PPCh. 3 - Prob. 5PPCh. 3 - Prob. 6PPCh. 3 - Implement a class Student. For the purpose of this...Ch. 3 - Prob. 8PPCh. 3 - Write a program that draws three stars like the...Ch. 3 - Prob. 10PPCh. 3 - Implement a VotingMachine class that can be used...Ch. 3 - In this project, you will enhance the BankAccount...Ch. 3 - In this project, you will explore an...
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Similar questions
- Answer this JAVA OOP question below: An Employee has a name, employee ID, and department. An Employee object must be created with all its attributes. The UML diagram is provided below: - name: String - employeeId: String - department: String + Employee(name: String, employeeId: String, department: String) + setName(name: String): void + setEmployeeId(employeeId: String): void + setDepartment(department: String): void + getName(): String + getEmployeeId(): String + getDepartment(): String + toString(): String A faculty is an Employee with an additional field String field: rank public class TestImplementation{ public static void main(String[] args){ Employee[] allEmployee = new Employee[100]; // create an employee object with name Tom Evan, employee ID 001 and department IST and store it in allEmployee // create a faculty object with name Adam Scott, employee ID 002, department IST and rank Professor and store it in allEmployee } }arrow_forwardPlease answer this JAVA OOP question that is given below: An Employee has a name, employee ID, and department. An Employee object must be created with all its attributes. The UML diagram is provided below: - name: String - employeeId: String - department: String + Employee(name: String, employeeId: String, department: String) + setName(name: String): void + setEmployeeId(employeeId: String): void + setDepartment(department: String): void + getName(): String + getEmployeeId(): String + getDepartment(): String + toString(): String A faculty is an Employee with an additional field String field: rank Assuming the Employee class is fully implemented, define a Professor class in Java with the following: A toString() method that includes both the inherited attributes and the specializationarrow_forwardPlease answer JAVA OOP question below: An Employee has a name, employee ID, and department. An Employee object must be created with all its attributes. The UML diagram is provided below: - name: String - employeeId: String - department: String + Employee(name: String, employeeId: String, department: String) + setName(name: String): void + setEmployeeId(employeeId: String): void + setDepartment(department: String): void + getName(): String + getEmployeeId(): String + getDepartment(): String + toString(): String A faculty is an Employee with an additional field String field: rank Assuming the Employee class is fully implemented, define a Professor class in Java with the following: Instance variable(s) A Constructorarrow_forward
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